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Post by BulgarianMenace on Jul 9, 2009 8:09:39 GMT -5
1. Patience 2. Cowardice
Discuss.
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Post by thebountyhunter on Jul 9, 2009 8:51:19 GMT -5
1. to be a scout you need great patience and perseveerance in the sense that backstabs dont just happen, you need to work for them. you can tell who is a good scout by the opportunities they take and hoy the capitolize on other peoples mistakes and inexperience.
2. scouts are often called cowards by other classes especially warriors. we are not cowards we are a class of people who can take advantage of our powers and use them in a creative way. people who call us cowards are just annoyed because we beat them. scouts are the hardest class to get best at because theres more timing than anarcher and more accuracy with the satchel than the axe.
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Post by Joppi on Jul 9, 2009 8:56:07 GMT -5
Mage Virtues:
1. R2 2. X
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Post by srini on Jul 9, 2009 11:09:42 GMT -5
1. Scout needs to be the most patient of all classes. Often, you will be in this situation: 4 - 5 archers running in around in their base, trying to get a lucky shot (Black gate, anyone?). You will be invisible, watching your meter run out, as you wait for the best moment to backstab, and make your escape, then run back again in 10 seconds for another kill. Anyone can backstab. A really good scout though, can rack up 2 - 3 kills. Might not seem like much to other classes, but to scouts, that's a large number. Doing this requires a lot of skill and patience.
2. I wouldn't call it cowardice. It's the only real weapon the scouts have. The scout melee has a terribly short range, so it's next to useless against two people. If the scout's invisibility/ backstab were to be taken away, it would be the most underpowered class in the game. They are just using their one good abiltiy.
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Post by BURNZILLA47 on Jul 9, 2009 12:23:35 GMT -5
I agree sirini. Furthermore, the roll in CTR is fair game too as far as I'm concerned. Why, because he can. The alternative? Just walk (or jump) slowly in a hail of arrows while in a pool of fire, with axes in your head and knives in your back. I've tried that and it doesn't work as well.
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Post by BulgarianMenace on Jul 9, 2009 14:06:39 GMT -5
Imo too may scouts DON'T run away. I mean, they'll go invisible and pretend to run, but they'll just try to stupidly run around when you KNOW they're there.
Cowardice as a scout is actually a good thing. It's pretty much the only option you have since you're not going to beat a mage or archer 1v1, and fighting a warrior 1v1 would take way too long. So just run.
In fact, literally abandoning the original target is way more effective than staying around when they know you are there. Usually just the fact that you WERE there will keep them distracted and maybe waste some specials, but definitely waste their time and keep them from doing something more useful.
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Post by srini on Jul 9, 2009 17:22:54 GMT -5
Bm, what I usually do is, I'll backstab, then go invisible, run behind some sort of cover, then run back to the opponent's base and backstab. That's how I get 2 or 3 kills in a row. And warrior 1v1 is really easy if you are allowed to Backstab. Just bomb him, and then backstab.
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Post by BURNZILLA47 on Jul 9, 2009 19:51:27 GMT -5
Another one of the scouts virtues is the ability to link jump attacks. As lilhaj demonstrated to me in a 1 on 1 scout match, the jump attack combos can be very damaging and debilitating.
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spike
Drunken Hobbit
Posts: 16
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Post by spike on Jul 13, 2009 9:56:20 GMT -5
number one way i kill a warrior is right after they spin like a tard w/ a flaming weapon. have a lil pause right after they finish usually which i capitalize on
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Post by ouphe on Jul 16, 2009 8:54:38 GMT -5
Imo too may scouts DON'T run away. I mean, they'll go invisible and pretend to run, but they'll just try to stupidly run around when you KNOW they're there. Cowardice as a scout is actually a good thing. It's pretty much the only option you have since you're not going to beat a mage or archer 1v1, and fighting a warrior 1v1 would take way too long. So just run. In fact, literally abandoning the original target is way more effective than staying around when they know you are there. Usually just the fact that you WERE there will keep them distracted and maybe waste some specials, but definitely waste their time and keep them from doing something more useful. scout melee exists. I prefer it degrees above backstabbing. I don't play TDM, only conquest, so often I'm 1v1 or only in proximity of 1-2 other enemies and can afford initiating melee without having to worry about n other opponents. running away, or "cowardice," is not the only option. I don't run away unless 1. I'm critical, 2. I'm completely outnumbered and don't feel like a suicidal-assassination, or 3. other teammates have shown up and can exterminate enemies much more efficiently than I can (in which case I'll move on to capture another point). scouts can beat a mage or archer 1v1 quite easily if actions are executed correctly. the central thing is to get them belly-up, typically by bomb-to-face, then to use heavy attacks while they're immobile. mages and archers are usually dead after a string of two heavy attacks as long as they're kept paralyzed. warriors are more difficult, but still not impossible. and this is if the health gauge is full. if not, melee is even more effective. I used to play scout as a patience-class, then discovered that it's much more powerful as an aggressor. the point should be to take the backstab if it's (readily) available, but to resort to other means if not instead of just running away.
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Post by ouphe on Jul 16, 2009 9:09:41 GMT -5
alsooo, has anyone else discovered/used scout face-kicking (the one similar to a shoulder-bash executed at a high-speed run)? enemies become airborne and it has enough range to boot someone out of a capture point easily.
it seems potentially epic in conquest but also sloppy and inconsistent. high-speed running is rare except when traveling and it's a one-time, one-shot deal.
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Post by BURNZILLA47 on Jul 16, 2009 9:51:07 GMT -5
Yeah ouphe, I love it when that kick connects They just go flying! Like the warriors shoulder bash, it can be risky to use but very effective if done right.
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Post by BulgarianMenace on Jul 16, 2009 10:50:15 GMT -5
oupheyeah, scout melee works, if you're playing against shitty players maybe. Unless you get the jump on someone and combo them out of invisibility, if they play smart and patiently, maintaining distance, a scout will not win consistently 1v1 against any class. If you disagree I welcome you to 1v1 me.
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Post by srini on Jul 16, 2009 11:31:54 GMT -5
I have to agree with BM on this one. Scout 1v1s usually don't end well. If your opponent stays just outta your reach, and is barely decent, you're screwed.
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Post by gold54789 on Jul 25, 2009 10:00:49 GMT -5
You forgot 3.Skill. Scout requires skill to backstab elitely D:.
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