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Post by ladyluthien on Jul 1, 2009 0:42:07 GMT -5
What do you like about LOTRC? What dont you like about LOTRC? What would you add to LOTRC for a better gaming experience?
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Post by BulgarianMenace on Jul 1, 2009 0:46:05 GMT -5
some more classes would be nice.
better point distribution (like, for example, only the first two people at a cp get points for it, or something)
I'll post more when I think of them
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Post by ladyluthien on Jul 1, 2009 1:16:40 GMT -5
Sorry BM ... I kinda stole your topic(things you hate) Just got thinkin to how things could be better for LOTRC...my bad!
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Post by hanzrimer on Jul 1, 2009 10:18:58 GMT -5
Warriors should be more powered, something is wrong here when Aragorn is basically a weak hero but people have no problem raking up kills with Grima.
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Post by jonathan1515 on Jul 1, 2009 12:17:29 GMT -5
What do you like about LOTRC? The game is just plain fun. Although it's a basic game, with only 4 classes it's very fun.
What dont you like about LOTRC? Wish they could keep score of something like assists. It got on my nerves today, me and this mage were working together basically killing everyone near us. But it seemed like he stole all of my kills. Either he'd lightning the person after I'd done all the damage, or there would be a firewall there and the player would die from that. Usually I don't care about kill stealing if it's only a couple times. But when it's every kill it gets on my nerves.
What would you add to LOTRC for a better gaming experience? I would add assists, and more complex stat keeping. All we have is total points and that's it. Pretty lame stats, but if they added kills, deaths, kill/death ratio and assists to the leaderboards it would make it much better. And maybe even break it down into certain classes. Who has the most kills with mage and who has the most with warrior etc.
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Post by starscreamrobot on Jul 1, 2009 12:32:05 GMT -5
This game desperately needs stat tracking.
It's kind of funny, but of all things, the new Transformers game has the most elaborate stat tracking I've ever seen. It keeps track of EVERYTHING, including how many time's you've killed specific characters, how far you've walked/flown/driven, how many shots you've fired and how many you've hit ( with an accuracy stat ), how many times you've done special moves, how long you've been certain characters, to just about everything else.
Not only that, but points for kills are actually divided up by how much damage you did. There's 10 points total, and if you did most of the work and someone just came in for the last shot kill steal, you'll still get 9 points and they only get 1.
I mean, if they can implement all this in a game that you'd have to imagine is going to be played mostly by kids and nobody is going to care about in a few months, why not for Conquest?
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Post by demonstouch on Jul 1, 2009 13:08:08 GMT -5
Keeping scores of kills and deaths, then the guys with badass stats will get reconized.
More Classes, Free for all tdm, more heros. Like DLC a hero to pick from instead of just one.
Counter button sequence on a back stab.
All classes should be able to block projectiles and melee attacks.
Add a blood and gore mode to the game, I want to see limbs flying.
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Post by demonstouch on Jul 1, 2009 15:08:15 GMT -5
Also the ability to vote people out of a hosted room.
The ability to invite people to a room ur in.
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Post by broncofan101 on Jul 2, 2009 1:33:14 GMT -5
Add a blood and gore mode to the game, I want to see limbs flying. lol
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Post by BURNZILLA47 on Jul 2, 2009 2:22:27 GMT -5
Hey DEMON if your hungry for some limbs flying and blood gushing, look no further than Prototype, but thats another thread. One thing I would loved to have seen is the ability to call in air strikes from Eagles and Fell Beasts. In addition to heros, an air strike could be awarded to another player with a high score.
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