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Post by BulgarianMenace on Sept 21, 2010 13:02:13 GMT -5
I don't use any set combo per se. It all depends on the situation (e.g. how much fire energy you have, if you have your axe, etc, etc). Generally I would go with an axe first and if you time the regular light attack on gettup the gandalf won't be able to heal or shockwave, leaving you to do whatever combo you want/can. If you don't have enough energy to finish him right there I would probably just let him fall after a light special and repeat the process with the light attack to stun him on gettup.
However, you all have to remember that all hero mages only have 2 times the health of a normal mage - which is the same as the health of one regular warrior. That's really not that much if you think about it. And considering that mages can't block, if you do get that first axe in and you don't mess up they will be dead.
The only problem is that they still have enough health that killing them by the above method takes SOME time at least, and it works fine if they are alone but if they have help THEN it becomes really hard. But I thought we were talking about 1v1...
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Post by BulgarianMenace on Sept 21, 2010 13:08:13 GMT -5
Ha, the point you didnt get it's that I am not scared, I dont mind if I lose a match, in fact I continue to rush and attack them anyways. The fact it's that become boring. What you guys I heard call "ragequit" it's just "borequit", I dont see the point to start do the same to have a nice all archers and mages vs all archers and mages, after 3 or 4 matches all the same way I get bored and I prefer to leave and do something else. Btw maybe you didnt noticed, but I also blamed for that my own team many times, I didnt blame only the enemy team. And when you speak about make tactics to win that, well, you just speak about an "idea". That works for planned matches, or for you that are used to this way to think, most of the times the only player in my team with who I played in the past is Morgoth. And most of the times matches are 4vs3 or 5vs4 when I play, and I am so lucky to finish 80% of the times in the outnumbered team and the other team, also if they have one more, spam mages and archers. Just to show you that is not as easy as you explain it. In a 8vs8 I think what you said have yet more sense. Anyways, this discussion is becoming pointless. We perfectly know you guys will continue to think in your way and we will continue to think in our way. I am always the first to make discussions, I enjoy on it, but when I recognize that there is no way to finish it, I prefer to stop. Everyone does what he wants to and thats all, let's just play, we have to be happy that we can still play it, so I stop to take care on the fact many times for me the game becomes boring for me and I will just play. Let's forget all and stop to waste time to pointless discussions. But oh well, anyways I am not surprised we argue, we were different "worlds" in that game, obviously every "world" developed his way to be. Now I see that and I will just play without care anymore about anything. Peace. P.S.: I have read your post later Janaez, anyways yeah that was what I mean, if we talk about cws or planned matches I can agree with you guys, but for normal games it's different I agree completely. In your every day game it's annoying to face archer/mage spam because there really isn't that much teamwork, and you don't really need good teamwork for archer/mage spam to be decent but you need good teamwork to beat it. But we were talking about clan wars. This whole argument started with this post by morgoth: and you would have agree for our rules, not whoring like i saw on ur clan wars on youtube... 4 mages baah
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Post by jenaez on Sept 21, 2010 13:19:44 GMT -5
In my combo if you do everything right the mage can do a shit, ppl seems to forget i always hitted with the shoulder bash when the mage used quick stand up so he had no chances of recovering, also the light attack stun the mage so he cant heal, he have a little chances of recover on the special heavy attack bu if he do it you can hit him again with 3 light attack and other heavy special and the results are the same, dead gayndalf, also the gandalf have to be extraordinary good with the lighting if he wants to hit me while im dodging and the staff slam is really predictable, specially on gandalf. And if i didnt fell like kiiling the mage with the warrior i just backstabbed him with scout, and not even the best mages scape from that, not even jumping like retarded
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Post by BulgarianMenace on Sept 21, 2010 13:36:48 GMT -5
jenaez why don't you have conquest for pc yet?
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Post by jenaez on Sept 21, 2010 13:52:29 GMT -5
jenaez why don't you have conquest for pc yet? I give up after dowloading it 10 times and not working even once, and also im wasnt having free time :S Im on vacation right now so i may give it a try again.
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Post by Joppi on Sept 21, 2010 14:53:17 GMT -5
Make sure you have DirectX9 installed to your computer. I got this error on my laptop when I pirated the game saying it was missing something, and then got the same error when I actually bought the game. Turns out I didn't have DirextX9 (which came with the game) installed so I couldn't get the game to even start.
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-=TLF=-Gothmog
UglĂșk
"Fight like a Warrior, to show skills and honor"
Posts: 349
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Post by -=TLF=-Gothmog on Sept 21, 2010 16:20:53 GMT -5
Hero mages have more life and more powerful shots, but it's really not that difficult to kill them IF you have both good connection, cause as the others said, once you get near to him there are a lot of ways with the warriors to freeze him in combos. For example against hero mages heroes I was used to take away all their life apart a little little and knocking them down in some way in the final shoot of my combo, then just aim for his head with the axe and it's done, it always worked perfectly in the old times. Also cause the healing itself has some delay, so also if he re-up and quickly heal, your axe will kill him before the heal takes effect I did that so many times, believe me that in a 1vs1 with the warrior is possible take them down. But yeah, a minimum mistake will make you die.
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Post by straightcash5 on Sept 22, 2010 0:03:13 GMT -5
if you ask me, i think it all comes down to how the mage chooses to fight the warrior. i agree that if the warrior can get near him or land an axe they will get the kill quite often, but if your the mage you can always choose to melee as you get up and it will knock them down if they are close enough, but you have to get up fast. but if your a smart mage you should focus on avoiding the axe and keep a safe distance from the warrior. if you can do that while timing your offensive moves right you have a good chance of killing them. at least i didn't have much of a problem dealing with them, though i hardly played mage in htdm. shadowbadger is the only hero warrior whom i can remember killing me with a hero warrior as much as i killed him.
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Post by jenaez on Sept 22, 2010 1:04:32 GMT -5
if you ask me, i think it all comes down to how the mage chooses to fight the warrior. i agree that if the warrior can get near him or land an axe they will get the kill quite often, but if your the mage you can always choose to melee as you get up and it will knock them down if they are close enough, but you have to get up fast. but if your a smart mage you should focus on avoiding the axe and keep a safe distance from the warrior. if you can do that while timing your offensive moves right you have a good chance of killing them. at least i didn't have much of a problem dealing with them, though i hardly played mage in htdm. shadowbadger is the only hero warrior whom i can remember killing me with a hero warrior as much as i killed him. Bitches dont know about my elrond
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Post by jenaez on Sept 22, 2010 11:07:19 GMT -5
Bitches dont know about my elrond Bitches dont know about my drunk posting skills
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Post by BulgarianMenace on Sept 22, 2010 12:36:40 GMT -5
Are you fucking daft man? Archer RULES in htdm. All their matchups become better. You know why? Because they become significantly harder to kill for all the other classes, yet they don't lose too much killing power themselves.
"WAHHHH MY MY MULTI WITH 5 ARROWS IS HARD TO HIT WITH WAAAAAAHHHHH"
Get the fuck out of here with that shit. Not only that but they DO auto crit from above. I've done it on mount doom, you just have to aim straight down.
There is no way it is harder for hero archer vs hero mage than regular archer vs regular mage. Archer still can kill the mage 1 or 2 hits, just like in tdm. For the mage it takes way longer.
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Post by BulgarianMenace on Sept 22, 2010 13:45:24 GMT -5
All your points are how the hero archer's multi has slightly different properties. That hardly changes the effectiveness of the archer. Meanwhile every other class gets much reduced offensive capabilities (excluding scout's backstab), so basically your entire argument about archers being worse 1v1 in hero vs mages is preposterous.
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Post by BulgarianMenace on Sept 22, 2010 13:59:20 GMT -5
"Significant" is more than a bit of an overstatement.
Not only that, but even if we were to accept that is is "significantly" harder to kill with a hero's multi (and for the record I don't agree at all because with so many arrows at least one crits most of the time), it is also significantly harder for the other classes, mage and warrior especially, to kill the archer with ALL of their moves. Meanwhile the archer still has a BEAST fire arrow and regular headshots which still kill a mage in 2 hits.
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Post by BulgarianMenace on Sept 22, 2010 14:15:19 GMT -5
Not at all.
It becomes harder for both classes to kill each other, but the archer suffers much less damage reductions across the board with his moves than the mage does. To determine whether or not it becomes relatively easier for either class we have to pay attention to what changes. And it is abundantly obvious that the archer maintains pretty much all of his tools while all of the other classes get gimped.
Therefore your argument that it is relatively easier for a hero mage to kill a hero archer (as compared to a regular mage vs a regular archer) has no factual basis and is an entirely subjective argument not suited for any serious debate.
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Post by BulgarianMenace on Sept 22, 2010 14:20:02 GMT -5
which also gives the archer more chances to hit with their much higher damaging moves and increases the likelihood that they will get that crit multi or whatever else they need to win. As opposed to in a regular archer vs mage battle there is much less room for error on the part of the archer, meaning that it is harder for a regular archer than for a hero archer.
Which is what I've been arguing the whole time.
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