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Post by BulgarianMenace on Oct 15, 2009 16:05:30 GMT -5
Yeah.
Also, sometimes L1+O seems to graze me and not do full damage. Like I remember I was playing with strider on the other team, he crit axed me and got me with L1+O as I got up, but somehow I survived and healed and he was like "HOW!?" And to be honest I don't know.
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Post by Onde Aander on Oct 16, 2009 3:37:54 GMT -5
Yeah. Also, sometimes L1+O seems to graze me and not do full damage. Like I remember I was playing with strider on the other team, he crit axed me and got me with L1+O as I got up, but somehow I survived and healed and he was like "HOW!?" And to be honest I don't know. So you mean something different than the fact that L1+O doesn't hit when a guy is getting up? Try hitting a guy with O and follow immediately with L1+O but have him get up really fast after O and you miss him with the L1+O. Also works sometimes with just L1+O that only the first stroke hits and the second misses. Completely besides this, I know a lot of mages who can almost always get up and heal/ground slam before you can finish them and they are very difficult to take down.
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Post by King of the Pink Mushrooms on Oct 16, 2009 3:51:50 GMT -5
L1 and O will hit someone when they get up, you just have to time it right. The only time it will not is with with a warrior or scout who follows it up with a roll or slide block.
P.S. Sorry for any spelling errors the spell check is not working for me reply for some reason.
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Post by BURNZILLA47 on Oct 16, 2009 4:38:15 GMT -5
Will I swear to Christ, there are some mages who can just slime their way past that L1 O no matter how you time it. It's either rapid button mashing or intricate timing. I'm inclined to suspect the former because my mage has pulled this off with this method and I'm nowhere near as good as some of those other mages. It seems to be yet another luxury that mages enjoy.........(lol at myself for continuing to bitch about it, I think I'll try to shut up about mages from now on)......
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Post by King of the Pink Mushrooms on Oct 16, 2009 4:47:05 GMT -5
I do you know what you mean burnz, this was what I was asking how to beat ages ago, on this thread. I do think its a bit of both, not getting the timing perfect, and a skilled mage taking advantage of this with shockwave/heal.
There is something I want to try out, I very much doubt it will work, but I need a skilled mage, who do the method. But if we keep trying things something is bound to work. It basically involves doing the same thing but if the guy does not die, or falls over again, very quickly do an O attack. This way if he quickly does a shockwave (which most mages will) you wont get knocked over (does not happen while doing an O attack I believe) so then you take damage, but he will get by the O attack finishing him then wallah. One problem though is that your using the O attack which I don't like for numerous reasons, and if you miss or he moves and uses heal your in trouble!! Or simply the warriors rate of attacks wont be fast enough to do this. As I said I need to give this a test run.
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Post by BulgarianMenace on Oct 16, 2009 5:01:13 GMT -5
it's not mage specific. I've experienced this on both ends as and and against all other classes.
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Post by Onde Aander on Oct 16, 2009 11:01:46 GMT -5
I do you know what you mean burnz, this was what I was asking how to beat ages ago, on this thread. I do think its a bit of both, not getting the timing perfect, and a skilled mage taking advantage of this with shockwave/heal. There is something I want to try out, I very much doubt it will work, but I need a skilled mage, who do the method. But if we keep trying things something is bound to work. It basically involves doing the same thing but if the guy does not die, or falls over again, very quickly do an O attack. This way if he quickly does a shockwave (which most mages will) you wont get knocked over (does not happen while doing an O attack I believe) so then you take damage, but he will get by the O attack finishing him then wallah. One problem though is that your using the O attack which I don't like for numerous reasons, and if you miss or he moves and uses heal your in trouble!! Or simply the warriors rate of attacks wont be fast enough to do this. As I said I need to give this a test run. Yeah that works if you don't miss with O. I used to do it but mostly stopped because it's not reliable enough (e.g. if he heals instead of doing the slam the heal will outlast your attack). I don't normally use L1+O until I've put the guy in the air because it's such a waste to miss so I don't get in that situation anymore. I do use O to overpower the ground slam though and follow it with L1+O or L1+square depending on how much he's got left. They aren't expecting the O during the ground slam, so they don't get up quick enough to slip away. I don't think there's a fool-proof tactic against [good] mages. I try to keep several tricks in the bag. I have a love-hate relationship with O because it overpowers EVERYTHING. Except somebody else's O.
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Post by Strider on Oct 16, 2009 15:00:48 GMT -5
Yeah. Also, sometimes L1+O seems to graze me and not do full damage. Like I remember I was playing with strider on the other team, he crit axed me and got me with L1+O as I got up, but somehow I survived and healed and he was like "HOW!?" And to be honest I don't know. I remember that BM - haha. That does happen from time to time. I think it's a timing issue, but I'm not entirely sure. It doesn't happen often, but often enough that I had to come up with a way to combat it (the fact that it doesn't register 100% of the time). After a critical axe, I sort of 'fish hook' into my opponent - rather than attack straight forward. The success rate with L1+O seems to be much higher. There have been a few times where I didn't move the sticks correctly and the attack missed. So you have to be careful not to over/under compensate.
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Post by King of the Pink Mushrooms on Oct 16, 2009 15:35:01 GMT -5
when you say fish hook which buttons ..
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Post by Strider on Oct 16, 2009 16:19:09 GMT -5
Not buttons. It's just a slight movement I do with the stick. I hit the crit-axe, move in as one normally would, and while the opponent is rising - I make a slight hooking movement into the enemy. It might be tricky and difficult to understand, but I've had a lot of success with it. If it's done correctly, Crit-axe + L1+O is instant death for all archers and mages.
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Post by matgordo on Oct 16, 2009 16:50:22 GMT -5
I am always left with a tiny bit of energy left. If I fart the Mage dies. What am I doing wrong? Also the shoulder bash plus fire heavy doesn't quite kill. With each 1 light attack while they are on the ground finishes. Am I missing something?
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Post by King of the Pink Mushrooms on Oct 16, 2009 17:04:21 GMT -5
I know what you mean mat. Its a timing problem is what it is though, its very hard to gert it right every strike.
@ Strider; I will have to watch you sometime doing it.
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Post by yash3ahuja on Oct 16, 2009 18:10:34 GMT -5
I think I get you strider. So you go diagnal, then into the enemy when thy get up. Interesting strategy, I'll have to try it. It change the timing a bit probably by a few seconds.
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Post by King of the Pink Mushrooms on Oct 26, 2009 5:47:46 GMT -5
I thought I would give tribute to warriors in general, recently the level of warriors has increased so much I have to worry about every warrior I encounter , they no longer get fooled by usual tricks . On another note; is some willing to help me improve my dodges, there not so good you see and I am needing them more now with all the good warriors mentioned above.
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Post by Adanedhel- on Oct 26, 2009 9:29:32 GMT -5
Its the upswing of L1 and O that has to connect first and you can adjust left or right ever so slightly to connect with the downswing to acheive the full damage of that move. It is possible to miss with either swing of that move which equates to a mage still alive.
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