Post by BulgarianMenace on Jun 28, 2009 20:57:48 GMT -5
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...it begins.
Bracket:
www.bracketmaker.com/tmenu.cfm?tid=326966&tclass=A%20Lord%20of%20the%20Rings%3A%20Conquest%202v2%20Tournament
Final Entrant list:
1. BulgarianMenace & Joppi
2. Hanzrimer & Megajon
3. Scaith06 & andrewcvety
4. BURNZILLA & Decay's Wife
5. CatTooth & UntowThet
6. Rizen & Demonstouch
7. REDSKIN1723 & PHANTOM-FATALITY
8. DevilGodBroly & Foberdud
9. will9113 & Blatant7
10. Stephen_ bee & shogun71
11. GiggityGiggity26 & Bauer54024
12 xXStrider & Xx_Illusions_xX
13. Srinii & broncofan101
14. blueturkey & el_puma13
15. yashahuja & jberube0311
16. crazysteve88 & HCE-Spike
Format and Rules:
2v2 Team Deathmatch, kills set to 15 to win, time limit at 10 mins, heroes set to "never."
The bracket will be double elimination, best 2/3 games wins the set, best 3/5 for winners, losers, and grand finals. For the grand finals the winner of the loser's bracket will be required to win 2 sets to win the tournament, the winner of the winners bracket will only have to win one.
For the first game each team will strike a stage from the neutral stages until one stage is left and the first game will be held on that stage. The losers of the previous game choose a legal stage which has not yet been played on to play on next.
For the first game which team is good and which is evil will be decided by a coin flip prior to the match and posted under "Game [#] Details" on the bracket. After that the losers of the previous game will choose what side they want.
No ents/trolls or oliphants may be used. However, horses/wargs are viable.
People may change classes whenever they want. However, if you change classes via suicide you are accepting that it will give a -1 score (i.e. you still need the score to say you have 15 kills to win the match, you don't win once you hit 14).
If a dispute should arise the parties should try to work it out among themselves first, and if that fails you can both present your sides of the story to me and I'll decide it for you.
Stages
Neutral:
Osgiliath
Helm’s Deep
Isengard
Counter Pick: (these stages can be selected by the losing team in the second and third games of the set in addition to the remaining neutrals)
Minas Tirith Top
Minas Tirith
Pelennor Fields
Banned:
Weathertop (too big, I kinda want to limit the size of the stages so as to keep the matches from dragging on too much)
Rivendell (same as above)
Mines of Moria (camping the top most platform with two mages is a broken tactic, imo)
...it begins.
Bracket:
www.bracketmaker.com/tmenu.cfm?tid=326966&tclass=A%20Lord%20of%20the%20Rings%3A%20Conquest%202v2%20Tournament
Final Entrant list:
1. BulgarianMenace & Joppi
2. Hanzrimer & Megajon
3. Scaith06 & andrewcvety
4. BURNZILLA & Decay's Wife
5. CatTooth & UntowThet
6. Rizen & Demonstouch
7. REDSKIN1723 & PHANTOM-FATALITY
8. DevilGodBroly & Foberdud
9. will9113 & Blatant7
10. Stephen_ bee & shogun71
11. GiggityGiggity26 & Bauer54024
12 xXStrider & Xx_Illusions_xX
13. Srinii & broncofan101
14. blueturkey & el_puma13
15. yashahuja & jberube0311
16. crazysteve88 & HCE-Spike
Format and Rules:
2v2 Team Deathmatch, kills set to 15 to win, time limit at 10 mins, heroes set to "never."
The bracket will be double elimination, best 2/3 games wins the set, best 3/5 for winners, losers, and grand finals. For the grand finals the winner of the loser's bracket will be required to win 2 sets to win the tournament, the winner of the winners bracket will only have to win one.
For the first game each team will strike a stage from the neutral stages until one stage is left and the first game will be held on that stage. The losers of the previous game choose a legal stage which has not yet been played on to play on next.
For the first game which team is good and which is evil will be decided by a coin flip prior to the match and posted under "Game [#] Details" on the bracket. After that the losers of the previous game will choose what side they want.
No ents/trolls or oliphants may be used. However, horses/wargs are viable.
People may change classes whenever they want. However, if you change classes via suicide you are accepting that it will give a -1 score (i.e. you still need the score to say you have 15 kills to win the match, you don't win once you hit 14).
If a dispute should arise the parties should try to work it out among themselves first, and if that fails you can both present your sides of the story to me and I'll decide it for you.
Stages
Neutral:
Osgiliath
Helm’s Deep
Isengard
Counter Pick: (these stages can be selected by the losing team in the second and third games of the set in addition to the remaining neutrals)
Minas Tirith Top
Minas Tirith
Pelennor Fields
Banned:
Weathertop (too big, I kinda want to limit the size of the stages so as to keep the matches from dragging on too much)
Rivendell (same as above)
Mines of Moria (camping the top most platform with two mages is a broken tactic, imo)