Post by (wba)suzda on Apr 28, 2012 17:28:05 GMT -5
Hello Community!
As Mayhem stopped playing and updating/editing everything; I felt that someone have to continue his work. I decided to spend my free time for this, I'm bored of playing Conquest anyway. I tried what I could. Sorry for the grammar mistakes or anything else.
Here are the (obviously unofficial) archer rankings/leaderboard. Please note: this leaderboard is a somewhat subjective view of the strengths and weaknesses of the archers currently playing the game. While we have gone to lengths to avoid personal biases, such as the influence of friendships, this list is ultimately our own opinion and not to be taken too seriously. We will update this table every month. If you think someone deserves to be on this list, please suggest names below.
It's quite possible that due to name changes I am unaware of, someone might end up on the list twice. Please help me correct any errors. Feel free to post results of games or archer 1v1s below (including mandatory screenshot) if you feel they are relevant to the rankings. Rankings are decided on our personal experience of playing against people, their scores in games and in duels and their overall team play. Obviously this is a flawed system, and I understand if people think it's "arrogant" of us to rate players in this way or comment on their weaknesses, but the intent of this table is to have some fun and not to create arguments. Hopefully it might add some more competition to the game.
The table is split into tiers. Archers may be promoted or relegated based on their performance.
NOTE: If you would like a picture/avatar to go by your name please let me know the image either by posting it below, sending me a PM on Xfire (Xfire adress: suzda) or on the main lotrconquest forum here.
Thanks for reading!
Tier I
A tier I archer will dominate against any lower tier archers, even if severely outnumbered. They can turn the course of any game they enter, even with bad team. They will be nearly unbeatable by any lower tier archers in duels and they lead the 8vs8 game in terms of technique, tactical awareness and accuracy scoring very high k/d ratios. Tier I archers are capable of dominating even tier II archers and they will be clearly favourites for medal in Olympics 2012. Simply formidable.
1 - suzda (VaLaR) NEW ENTRY
Probably the most devastating archer in this game, he has excellent whole map and straight shot skills. His medium range is one of the best in the game. His long range game has only a few rivals. After some very impressive victories over a lot of tier I archers like Darklion (twice) and Taco in whole map and straight shot modes, it has helped suzda to gain the #1 place hands-down. He has had some comfortable victories over [BC]Mayhem in both modes with suprising scores. An excellent archer with one of the biggest killing capacities, he is one of the best archers in the game. Very well trained by Zsolna.
Weaknesses: Few.
2 - Angelus NEW ENTRY
A phenomenal archer, he has the best long range game. Has a nearly unmatched killing capacity, he is probably the archer with the best accuracy. Perfect terrain knowledge and positional play, he is the most experienced archer with perfect shotgun abilities. Has a devastating medium range game. After he won the 2011 Olympics with some really impressive and nice scores he moved instantly up to the 1st place. He missed some months and while he was inactive people won and lost some matches/tournaments and that is what made Ang lose the 1st place. He has a big chance to regain that place. Some insane matches against Suzda would help him to reach the #1 position and also participating in the 2012 Olympics would be a wise choice.
Weaknesses: None.
3 - Istari (Empire) NEW ENTRY
An incredible archer who was the best straight shot player in the game, Istari was an unbeaten force before his duels against Mayhem (whole map) and Suzda (straight shot). He has the second best terrain knowledge and the most experience in the game. His shots are simply unbelievable and perfect. Istari carries the best medium range game. He has the best k/d ratio and the biggest killing capacity in the game. Simply phenomenal, he's perhaps got weaker since he’s not playing much (because of lagging). He will still win every game with archer if he'd enter into the servers these days. Victory over Angelus or Suzda in the 2012 Olympics could help him to gain even the #1 place.
Weaknesses: None.
4 - Taco (TacTic) NEW ENTRY
The leader of the TacTic clan has quite a large amount experience & enormous killing capacity. Taco has the best close range game and is one of the best team players. He's one of the best duelling archers. He has almost the best whole map and straight shot abilities in the game. If Taco's team gets the ring Taco with a good shield is capable of defeating even the best higher ranked archers. Beastly accurate and deadly shots from every range, the only thing that doesn't let Taco climb higher at the moment are the losses against some tier I archers. He could climb higher after some impressive victories in the 2012 Olympics or a victory over a higher ranked archer.
Weaknesses: None.
5 - Mayhem (Black Council) NEW ENTRY
Mayhem was a loyal member of SOR, BC and PSX. He has the best terrain knowledge in the game. He has beastly fire shots from every range and he is a notorious and perfect shotgun user. He has one of the best team playing abilities and he has quite a large killing capacity. Comparable to Taco, if he gets the ring power and a shield he's capable of dominating anyone, even the higher ranked archers. Mayhem has supreme straight shot and whole map skills due to recording many videos about duels. Because of a of lot work, this has made him unable to play an hour per day. He could climb higher after returning to game & making some impressive rampages.
Weaknesses: Since he moved he has terrible lags.
6 - Panos NEW ENTRY
The ‘Naruto’ of Conquest, Panos plays in the late hours like Joppi. He's an insane beast on shire HTDM and probably in the whole map duelling mode too. He has a great 8vs8 performance on every map, amazing long range and medium range game. Untested in duels, his shotgun dominates almost anyone. Panos is an old player with a lot of experience which makes him able to get enviable k/d ratios. It's hard to judge because it's hard to see him in-game (due to time zones). He could climb higher if he would let us see his duelling abilities in the 2012 Olympics.
Weaknesses: Not seen enough to judge, probably few.
7 - Paladin (Empire) NEW ENTRY
He is Istari's brother and a formidable bowman. He has all the abilities that the tier I players have. He never makes mistakes when it comes to long shots. His victory over Taco (5-0) in straight shot mode due proved his unbelievable accuracy in straight shots. He has one of the best timing abilities. While he is inactive as hell he might still have grand killing capacities and duelling skills. He is one of the best archers to ever play this game. Could climb higher if would play more!
Weaknesses: Few. Maybe got weaker due to inactivity.
Tier II
A tier II archer will dominate many 8v8 games and in such games will always lead their team in kills, especially in clan wars. Tier II archers are capable of dominating even the best tier III archers in whole map and straight shot duels. Stepping out in the open against a tier II archer is never a good move due to their very good accuracy in all ranges and terrain skill. Basically, if these guys show up, it's bad news for enemy team. In Olympics 2012 they are expected to reach the semi-finals.
1 - Dumbledore NEW ENTRY
A similar archer-monster to Zsolna, Dumbledore is a quiet beast and he doesn't likes chatting. He knows every spot on every map and he also knows all the weaknesses of each spot. Carries a damn nice long range game and teamwork abilities, he is untested at duels. Many people say that he's Equester (the best archer of EA days) but I'm not sure about that. He's really good for sure and it was hard to make the decision who is the better: Dumbledore or Zsolna? If he would enter to the Olympics of this year and show us his duelling abilities he could climb higher.
Weakness: Maybe slightly less dominance against tier I archers.
2 - Zsolna NEW ENTRY
One of the most experienced archers in the game; his abilities are likewise with tier I archers. He has a fearsome long range game, with a surprisingly good medium range game. He never makes mistakes with the shotgun spread shot. Always knows where he should stand, his fighting style is capable of destroying the nerves of even higher tiered archers is what gives him the ability to defeat them. Maybe not the best duelling archer, his 8vs8 is an underrated beast. He could climb higher even to tier I if he would win an archer duel against someone in the higher ranks archer.
Weaknesses: Few.
3 - Kingluis (PSX) NEW ENTRY
An underrated duelling archer of the PSX clan, Kingluis has a beast close range and medium range game. A rising force in whole map and straight shot duelling mode, he has a great killing capacity. Although, it seems he doesn’t prefer team play as he "works alone". He is one of the most improved archers in the Tunngle Era. King could climb higher after some impressive victories over higher tiered archers in the 2012 Olympics of Conquest.
Weakness: Inactivity may make him rusty at the class.
4 - Daro (Empire) NEW ENTRY
An elite archer from the old KOTT clan, Daro has a very good long range and medium range game. He is a beast in the whole map mode but he is untested in the straight shot game. He has a good 8vs8 game and he is very well trained by Xantore. Big killing capacities and dominates everybody who's below him. He could participate in the 2012 Olympics to show his straight shot skills!
Weakness: Few.
5 - Beleg (VaLaR) NEW ENTRY
His archer has improved greatly in a short amount of time. The leader of the VaLaR clan has unbelievably good straight shot skills. He won over Suzda once in a very close match (10-9). He is one of the best straight shot and 8vs8 archer with amazing accuracy. He is untested in whole map duels but probably he is beast. His long range game is almost on a tier I level, he's excellent in both ranges though. Nearly perfect teamwork and terrain knowledge, some matches in the 2012 Olympics could really help him to climb higher. He will be clearly a favourite.
Weaknesses: Maybe lack of experience in the whole map duelling mode.
6 - Morgoth (Empire) NEW ENTRY
Has an insane close range game, perhaps one of the best. Very good long range game makes him a dangerous enemy. He has strong 8vs8 abilities, perhaps not as good as in duelling mode. He is a powerful force in straight shot mode. His whole map is already beast due to his great accurate shots. Morgoth is chiefly known as a warrior.
Weaknesses: Few.
7 - Demonlord (TacTic) NEW ENTRY
Demonlord hasn't got a great close range game but he’s still an amazing archer! He uses terrain extremely well and he using genius spots while using teamwork with his clan. Highly experienced, he is capable of 0 deaths or just very nice k/d ratios because of his careful play and he has a great long shot game. Genius archer. Untested in archer duels, he could climb higher if he would show his duelling skills in the 2012 Olympics.
Weaknesses: Few. Maybe face-to-face situations vs top archers.
Tier III
Tier III archers will be noticeably superior to general players and excel as elite shots even about tier IV bowmen. Capable of routinely topping their team in scoring, these are all stand out, game winning archers and an asset to any clan team they join. They possess notably increased shot accuracy and close rage ability when compared to tier IV archers and will have stronger terrain skills. Proficient in every mode they may have just a single weakness or a general lack of experience that holds them back from the higher tiers. That said, on a good day a tier III ranked player will score some impressive kills on a tier II archer. In the Olympics you can expect all of these archers to challenge, usually reaching second round or quarter final positions.
1 - Lhii (TacTic) NEW ENTRY
Underrated beast leader of TacTic. Strong long shot, great close range game and suprising duelling abilities. He has had victories over top archers in straight shot mode what wake a lot of people's attention. Good positional play and terrain usage. Plays archer very rarely. Could climb higher after a nice show in the 2012 Olympics.
Weaknesses: Few. Lack experience with the archer class.
2 - Turin (VaLaR) NEW ENTRY
Perhaps the best team archer, Turin is like most VaLaR players; he likes teamwork. He has an insane long range game and positional play. Very good team playing, he is capable of defeating anyone if he uses teamwork with his mates. A player of the "Old-Tunngle Era" with a lot of experience, he has beast duelling abilities shown by defeating Beleg in straight shot mode. Untested in whole map, he could climb higher after participating in the 2012 Olympics.
Weaknesses: Few. Weaknesses with the whole map mode.
3 - Laiebi NEW ENTRY
An improving archer who was from the EA days, Newton has learned a lot about the class while he was playing for PSX. Untested at duels, he lost vs Raj once in straight shot mode. His good 8vs8 game makes him a very fine archer. He has large killing capacity & massive accurate shots most of the time. Good terrain knowledge and team play.
Weaknesses: Few. Still learning how to duel.
4 - Joppi (Empire) NEW ENTRY
An archer legend, Joppi was the best archer on the PS3 system. He makes great use of the class in a clan war with excellent position and team play. Has a formidable long range game and accuracy, Joppi lives in a time zone which makes him not available in the busy 8vs8 hours. He plays usually when the 70% of conquest players are sleeping already.
Weakness: Not seen enough to judge.
5 - Killashot NEW ENTRY
A very famous archer beast, Killashot has one of the biggest killing capacities in the game of Lotr Conquest. He's a formidable archer; he has deadly and very accurate shots from long range, beast shotguns in close range and has amazing terrain knowledge. He can use the terrain so well, that he is capable of reaching even a 40-0 score or even better. Although he hasn't played lately and he’s got worse, he still deserves this place for being such a great archer for a long time.
Weakness: Plays too few, what makes him getting worse day-to-day.
6 - Killercrazy (PSX) NEW ENTRY
One of the best archers in the 8vs8 modes, Crazy has an insane killing capacity and great accurate shots. His shotgun spreadshots are just amazing. He can easily take down everyone on the battlefield except the archers of the higher tiers. Untested in duelling modes (if I remember correctly,) this is what makes it harder for him to climb higher up in the tiers. Hasn’t been seen for a while, perhaps he has stopped playing. He could climb higher if he’d play more and win some duels over higher tiered archers.
Weakness: He could get weaker due to inactivity.
7 - Raj (PSX) NEW ENTRY
A hugely improved archer, he's a player of the Tunngle-Era and a nice archer of the PSX clan. Raj has had some surprising scores in whole map and straight shot duelling modes against even tier II and tier I archers. He looks like a duelling archer with a very good long range game and quite good team work. He can make some really surprising shots. His worst performances are mostly in 8vs8. He's a beast but still capable of losing against higher tiered archers. (in 8vs8 mode) He could climb higher if he gets some more victories and if he improves in 8vs8 games.
Weaknesses: He lags a lot. He also has a lack of experience.
8 - Darklion (Empire) NEW ENTRY
A great archer with a lot of experience, he has top shooting abilities, excellent straight shot skills and amazing whole map knowledge. Losses against Suzda and Angelus may have disappointed him, but he is one of the best archers with great 8vs8 play. He has beast abilities in both ranges and a nice moving style. He's the winner of the 8 man archer tournament of Morgoth. If he would watch a bit less of ponies he could climb higher.
Weakness: Always fails to get up quickly.
9 - Rampage (eQ) NEW ENTRY
An old player of the eQ clan. Rampage has a very good long range and medium range game. His killing capacity is very high, and he can suprise even the top archers. He's capable of making a real "rampage" if he takes the archer class. Untested at duels, he plays mostly as a scout. He could improve and climb higher by taking part in the 2012 Olympics.
Weaknesses: He can make a bad performance in the HTDM modes. Perhaps lack of experience.
10 - Merlin NEW ENTRY
He has a lot of experience in this game, a great archer with strong accurate shots from every range. Merlin is a dominant archer using wise spots to reach nice k/d ratios. He is very knowledgeable about the class, but he just simply hasn't played enough yet to defeat the top archers. His shots are excellent but he probably doesn't have the fast reflexes and skills compered to higher tiered archers. If he wins some matches in the 2012 Olympics he could climb much higher.
Weakness: Slightly less dominance against top archers.
11 - Rikimaru (TacTic) NEW ENTRY
Rikimaru's archer has improved a lot. Although he is a warrior player, he shows a strong long range game and nice shotgun spreadshots. He has a decent straightshot and decent whole map ability and he is one of the best tier III archers in the 8vs8 modes. Could climb higher after some victories in 2012 Olympics.
Weakness: Still learning to duels.
12 - Glorfindel (VaLaR) NEW ENTRY
An elite archer in the Tunngle-Era, he has improved a lot since he learned the shotgun spreadshot. He has a strong long range and close range game. A victory over Beleg has proved his straightshot skills to be good. He can score some impressive kills even on the tier II archers. He learned a lot of good shooting spots from his mates, I'm guessing he will use those spots wisely. He has a high chance to improve and climb higher if he continues to play the archer class. Glorfindel could climb higher after some nice & impressive victories over higher ranked archers.
Weakness: Lack experience with archer, due to he was a mage before.
13 - Gwindor NEW ENTRY
He is a beast. Gwindor has a very strong 8vs8 game above all in HTDM. In the HTDM modes Gwindor is capable of defeating even tier II archers. He's untested at duels. He uses the class rarely but he still improving day-to-day. A nice performance in the 2012 Olympics would help him to climb higher.
Weaknesses: Lack of experience with the archer class. Not as strong with regular classes as with heroes.
14 - John is George (PSX) NEW ENTRY
A veteran archer from the EA days. John is a good team player and his shotgun spreadshot has improved a lot. He's a good close-range and medium-range archer. He have big chance to win his first 2-3 matches in the 2012 Olympics. John improved a lot lately. He could climb higher if he would continue his rampage in 8vs8 games.
Weakness: Lag from Australia may hurts his long range game and accuracy.
15 - Norq (TacTic) NEW ENTRY
Strong long range game, has a quite good positional play. A skilled archer of TacTic clan even if he quite rarely uses it. Looks like he has some very good accuracy skills.
Weaknesses: Not seen enough to judge.
16 - Royalty (VaLaR) NEW ENTRY
His archer has immensely improved during the last few months. Royalty has had some impressive victories over Raj, Mayhem and Rikimaru in the archer cup. Untested in whole map mode. He has fine skills in 8vs8. Some more victories over (at least) tier III players would help him to climb higher.
Weakness: Lacks killing capactiy of tier I and tier II archers.
17 - Artem NEW ENTRY
As with Frodosam, whom he beats here, Artem is a very vocal anti-archer player. Deciding to pick up the bow a few months ago he quickly developed a strong longshot and learned good map positioning skills to challenge even the best players with his archer. Capable of topping the scoreboard with extremely impressive k/d ratios even in games packed with skilled players, Artem is a powerful force. While he didn’t enter the 2011 archer event he has every chance of upsetting established players and progressing to the end stages of the 2012 Olympics event. In order to maximise his chances here he’ll need to work on his duelling game.
Weakness: Still have to learn in duels.
18 - Frodo (TacTic) NEW ENTRY
Long term anti-archer player Frodosam started to pick up the class a few months ago under the guidance of TacTic leader Taco. Making remarkable progress for someone new to the bow he quickly mastered the shotgun spreadshot to become a dangerous force on the battlefield. Frodosam is an aggressive archer that prefers a straight fight to any cover-based game. He possesses a strong mod-range game and is capable of surprising even top players in a straight fight. In the 2011 Olympics he upset -=TLF=-Gregor before bowing out to Angelus in the quarter final.
Weakness: Lacks terrain knowledge with archer.
19 - Hidden (TacTic) NEW ENTRY
Since joining TacTic clan Hidden’s game has improved to the point where he’s a definite threat with the bow. While he wasn’t around to enter the 2011 Olympics, if he continues to work on his game he could prove a threat in the 2012 event. Hidden is relatively a relatively unknown commodity in the world of LOTR making it difficult to assess his skills. He would do well to develop his duelling game, perhaps training with fellow TacTic members in the whole map mode or challenging for the archer cup.
Weaknesses: Lacks experience and killing capacity when compared to higher ranked players.
20 - Bloody (PSX) NEW ENTRY
Bloody is a relatively recent edition to PSX, he has made a promising start to his time in the Tunngle era Conquest after returning from the EA days. His archer is a force to be reckoned with, posting some impressive scores and using terrain well to dominate weaker players. After learning the basics of each class with remarkable ease he’s done well to become a promising multiclassman and is a likely candidate for clan war selection. If Bloody takes more time to develop his whole map duelling and straight shot game he could become a serious contender to move higher on these rankings.
Weakness: Bloody lacks the killing capacity of higher ranked archers and is unlikely to be as effective against top players.
Tier IV
A tier IV archer is a skilled bowman and will achieve a positive k/d ratio in almost every game. Capable of occasionally topping the scoring for their team, these guys are strong players, perhaps with a chief proficiency in another class. They might not be practised in the finer points of archer arcana and may lack the aiming technique of higher tiered fighters but they are fine shots and possess better than average knowledge of terrain. If alone, they will struggle to bring a skilled mage and warrior down but with team support they become a lethal presence not to be underestimated.
1 - Will9113 (Empire) NEW ENTRY
As co-leader of BLINCO you would expect ranged weponary be beyond Will, but in the lead up to the 2011 Olympics he began practicing with the class in preparation for the archer event. Suprising many with his long shot accuracy, Will showed himself to be an impressive bowman, socing many kills against higher tiered players. Will is a very courageous archer, unfraid to stand out in the open and attack his enemies face to face. While this style leaves him rather exposed, more often than not he will land the killing shot before his opponents con counter. While ultimately he had to drop to drop out of the Olympics due to losing his connection, with a little more pracice he could be a threat in the 2012 event.
2 - Sectorjam (PSX) NEW ENTRY
Most known for his mage class, the player formely known as Scandinavian Fox has recently joined the Tunngle community After honing his craft os the PS3. Sectorjam has quickly adapted learning the shotgun spreadshot from his PSX clan mates. While he perhaps lacks the experience and tactical awarness of the highertiered players he posseses probably the strongest killing capacity of all tier IV archer and could be a candidate for swift promotion. While he achives strong scores when team ballance favours him, Sector needs to prove his abality when his back is to the wall. As is is he's a dangerous foe and few will wanna draw him if he decides to enter the Olympics.
3 - Hurin (eQ) NEW ENTRY
After a successful first round qualifying match against Eamane, Hurin would eventually lose to Eonwe in qualifying final of the archer Olypics. Despite this he played well and impressed many with some strong longshots. While his terrain usage and movement patterns ned some work, Hurin is a skilled bowman capable of impressive k/d ratios. In the duelling enviroment he's not an easy draw for any tier 3 archer, although he ramains ralatively untested in the straight shot mode. After suprising many with a strong Olympics run with many classes, Hurin will be hopeing to improve further as the year progresses.
4 - Pedros (TacTic) NEW ENTRY
A core member of the Tunngle Era, he has a lot of patience and he will continue playing even after a lot of losses. Though, Pedros has improved a lot since he started playing. Previously he was in the Empire clan and trained there and at the moment TacTic is training Pedros. He is not really playing the archer class all the time but he is on the way to being an excellent archer.
5 - Ding dong (VaLaR) NEW ENTRY
Ding Dong is a new player to conquest. He joined VaLaR and he improving quickly. Ding has a good team play and he can reach positive k/d ratios. He could get more kills and less deaths if he wouldn't chat all the time and he would focus only to the game. I think he will improve much in the near future especially after he learned the shotgun spreadshot!
6 - Uri Sansa (PSX) NEW ENTRY
While he's primarily known for his mage class, PSX multiclassman Uri Sansa is quite at home with the bow . Having narrowly failed to qualify for the 2011 archer Olympics, losing in the tiebraker, Uri has improved his learning better movement patterns. While he perhaps lacks of killing capacity of the higher ranked players, Uri can hold his own in whole map duels and will test even top players with his combination of fearless aggression and an accurate mid range game. With more practice it's likely that Uri could push on up to tier 3 and this will surely be his goal in 2012 aling with avenging his Olympic defeat.
7 - Arni Ramone (PSX) NEW ENTRY
Uri Sansa's younger brother Arni Ramone is one of the most improved players on Conquest. Competing well in every event in the 2011 Olympics, his accuracy with the archer improves on daily on daily basis. As arni gains experience with the class his movement patterns and terrain knowledge have also developed, allowing him to suprise archers ranked far higher tham himself, with some well placed fire cricitals. While he was forced to withdraw from last year's Olympics due to time concstraints, this year will see him keen to progress past the qualifying stages and pu together a run in the main tournament. arni has almost unlimited potecial.
8 - Lilmoe (TacTic) NEW ENTRY
One of our two regular Australian players, Moe coped well with ferocious lag to be one of the most underrated archers in LOTR. While his playing hours mean that he's not well known to many european players, Moe can be found in many smaller games during the quiet hours of the server. Because if this, he's particulary dangerous in fights with two or three opponents on each side adopting a suppéorting role and helping his team achive victory. While he lacks the killing capacity and longshot accuracy of the top players one of the most improved archers over the last few months. With his new allegiance to TacTic clan, look for Moe to make his mark on these boards in 2012.
9 - Dex NEW ENTRY
Clanless and alone, Dex joins the leaderboards this update after some hard fought archer matches with The Anti-Spreaders. While he doesent excel at any particular aspect of the game, Dex is a solid archer and will quickly despatch those who let their concenration lapse. His rugged determination and courage are a credit to his character. His game could improve hugely were he to learn the shotgun spreadshot and develop his terrain and map awareness. As it is he can often be caught unawares by craftier bowmen. A support archer primarily, Dex will do well to practice his technique against mages and warriors as he sometimes has a problem against these classes.
10 - Ankarnamir NEW ENTRY
A newcomer to the world of LOTR Conquest. While initialy he could become flustreted when facing archers as an another class, Ankarnamir has begun to gain some experience with the class himself, where he's proven himself a decent shot capable of suprising players not accustomed to seeing him with a bow. If he countinues to play regulary, Ank should aim to enter 2012 Olympics where he has a good chance of progressing past the qualifying stages. Look for him to climb higher as the year progresses.
11 - Eamane (PSX) NEW ENTRY
Eamane
Gilraen's sister Eamane had impressive outing in her first every archer duel, losing to eQ. Hurin in a qualifyinng rounds of the Olympics. Although she was defeated in this match, Eamane put up some nice shots and showed some promise for future development. Not her first choise of class, her archer lacks the movement strategies and terrain knowledge and map awareness.
12 - Gilraen (PSX) NEW ENTRY
Altought archer is not her first choise, Gilraen is improving with the class. When the game necessitates it she's capable os picking up the bow and scoring a few accurate longshots, putting an end unsuspecting enemies. She works best in team environments where she can fight as a support archer, helping her team defend an important base or slowing enemies down with poison. Relatively untested in duelling enviroment, Gilraen could ascend these leaderboards with a little more practise. It could be a goal for her to enter the 2012 Olimpics.
Many thanks to:
Darklion (helping in compilation of seeds)
Glorfindel (helping in grammar)
Special many thanks to Hidden (helping in grammar).
As Mayhem stopped playing and updating/editing everything; I felt that someone have to continue his work. I decided to spend my free time for this, I'm bored of playing Conquest anyway. I tried what I could. Sorry for the grammar mistakes or anything else.
CNQ REBOOT ARCHER RANKINGS / LEADERBOARDS
LAST UPDATED: 29th April 2012
Here are the (obviously unofficial) archer rankings/leaderboard. Please note: this leaderboard is a somewhat subjective view of the strengths and weaknesses of the archers currently playing the game. While we have gone to lengths to avoid personal biases, such as the influence of friendships, this list is ultimately our own opinion and not to be taken too seriously. We will update this table every month. If you think someone deserves to be on this list, please suggest names below.
It's quite possible that due to name changes I am unaware of, someone might end up on the list twice. Please help me correct any errors. Feel free to post results of games or archer 1v1s below (including mandatory screenshot) if you feel they are relevant to the rankings. Rankings are decided on our personal experience of playing against people, their scores in games and in duels and their overall team play. Obviously this is a flawed system, and I understand if people think it's "arrogant" of us to rate players in this way or comment on their weaknesses, but the intent of this table is to have some fun and not to create arguments. Hopefully it might add some more competition to the game.
The table is split into tiers. Archers may be promoted or relegated based on their performance.
NOTE: If you would like a picture/avatar to go by your name please let me know the image either by posting it below, sending me a PM on Xfire (Xfire adress: suzda) or on the main lotrconquest forum here.
Thanks for reading!
Tier I
A tier I archer will dominate against any lower tier archers, even if severely outnumbered. They can turn the course of any game they enter, even with bad team. They will be nearly unbeatable by any lower tier archers in duels and they lead the 8vs8 game in terms of technique, tactical awareness and accuracy scoring very high k/d ratios. Tier I archers are capable of dominating even tier II archers and they will be clearly favourites for medal in Olympics 2012. Simply formidable.
1 - suzda (VaLaR) NEW ENTRY
Probably the most devastating archer in this game, he has excellent whole map and straight shot skills. His medium range is one of the best in the game. His long range game has only a few rivals. After some very impressive victories over a lot of tier I archers like Darklion (twice) and Taco in whole map and straight shot modes, it has helped suzda to gain the #1 place hands-down. He has had some comfortable victories over [BC]Mayhem in both modes with suprising scores. An excellent archer with one of the biggest killing capacities, he is one of the best archers in the game. Very well trained by Zsolna.
Weaknesses: Few.
2 - Angelus NEW ENTRY
A phenomenal archer, he has the best long range game. Has a nearly unmatched killing capacity, he is probably the archer with the best accuracy. Perfect terrain knowledge and positional play, he is the most experienced archer with perfect shotgun abilities. Has a devastating medium range game. After he won the 2011 Olympics with some really impressive and nice scores he moved instantly up to the 1st place. He missed some months and while he was inactive people won and lost some matches/tournaments and that is what made Ang lose the 1st place. He has a big chance to regain that place. Some insane matches against Suzda would help him to reach the #1 position and also participating in the 2012 Olympics would be a wise choice.
Weaknesses: None.
3 - Istari (Empire) NEW ENTRY
An incredible archer who was the best straight shot player in the game, Istari was an unbeaten force before his duels against Mayhem (whole map) and Suzda (straight shot). He has the second best terrain knowledge and the most experience in the game. His shots are simply unbelievable and perfect. Istari carries the best medium range game. He has the best k/d ratio and the biggest killing capacity in the game. Simply phenomenal, he's perhaps got weaker since he’s not playing much (because of lagging). He will still win every game with archer if he'd enter into the servers these days. Victory over Angelus or Suzda in the 2012 Olympics could help him to gain even the #1 place.
Weaknesses: None.
4 - Taco (TacTic) NEW ENTRY
The leader of the TacTic clan has quite a large amount experience & enormous killing capacity. Taco has the best close range game and is one of the best team players. He's one of the best duelling archers. He has almost the best whole map and straight shot abilities in the game. If Taco's team gets the ring Taco with a good shield is capable of defeating even the best higher ranked archers. Beastly accurate and deadly shots from every range, the only thing that doesn't let Taco climb higher at the moment are the losses against some tier I archers. He could climb higher after some impressive victories in the 2012 Olympics or a victory over a higher ranked archer.
Weaknesses: None.
5 - Mayhem (Black Council) NEW ENTRY
Mayhem was a loyal member of SOR, BC and PSX. He has the best terrain knowledge in the game. He has beastly fire shots from every range and he is a notorious and perfect shotgun user. He has one of the best team playing abilities and he has quite a large killing capacity. Comparable to Taco, if he gets the ring power and a shield he's capable of dominating anyone, even the higher ranked archers. Mayhem has supreme straight shot and whole map skills due to recording many videos about duels. Because of a of lot work, this has made him unable to play an hour per day. He could climb higher after returning to game & making some impressive rampages.
Weaknesses: Since he moved he has terrible lags.
6 - Panos NEW ENTRY
The ‘Naruto’ of Conquest, Panos plays in the late hours like Joppi. He's an insane beast on shire HTDM and probably in the whole map duelling mode too. He has a great 8vs8 performance on every map, amazing long range and medium range game. Untested in duels, his shotgun dominates almost anyone. Panos is an old player with a lot of experience which makes him able to get enviable k/d ratios. It's hard to judge because it's hard to see him in-game (due to time zones). He could climb higher if he would let us see his duelling abilities in the 2012 Olympics.
Weaknesses: Not seen enough to judge, probably few.
7 - Paladin (Empire) NEW ENTRY
He is Istari's brother and a formidable bowman. He has all the abilities that the tier I players have. He never makes mistakes when it comes to long shots. His victory over Taco (5-0) in straight shot mode due proved his unbelievable accuracy in straight shots. He has one of the best timing abilities. While he is inactive as hell he might still have grand killing capacities and duelling skills. He is one of the best archers to ever play this game. Could climb higher if would play more!
Weaknesses: Few. Maybe got weaker due to inactivity.
Tier II
A tier II archer will dominate many 8v8 games and in such games will always lead their team in kills, especially in clan wars. Tier II archers are capable of dominating even the best tier III archers in whole map and straight shot duels. Stepping out in the open against a tier II archer is never a good move due to their very good accuracy in all ranges and terrain skill. Basically, if these guys show up, it's bad news for enemy team. In Olympics 2012 they are expected to reach the semi-finals.
1 - Dumbledore NEW ENTRY
A similar archer-monster to Zsolna, Dumbledore is a quiet beast and he doesn't likes chatting. He knows every spot on every map and he also knows all the weaknesses of each spot. Carries a damn nice long range game and teamwork abilities, he is untested at duels. Many people say that he's Equester (the best archer of EA days) but I'm not sure about that. He's really good for sure and it was hard to make the decision who is the better: Dumbledore or Zsolna? If he would enter to the Olympics of this year and show us his duelling abilities he could climb higher.
Weakness: Maybe slightly less dominance against tier I archers.
2 - Zsolna NEW ENTRY
One of the most experienced archers in the game; his abilities are likewise with tier I archers. He has a fearsome long range game, with a surprisingly good medium range game. He never makes mistakes with the shotgun spread shot. Always knows where he should stand, his fighting style is capable of destroying the nerves of even higher tiered archers is what gives him the ability to defeat them. Maybe not the best duelling archer, his 8vs8 is an underrated beast. He could climb higher even to tier I if he would win an archer duel against someone in the higher ranks archer.
Weaknesses: Few.
3 - Kingluis (PSX) NEW ENTRY
An underrated duelling archer of the PSX clan, Kingluis has a beast close range and medium range game. A rising force in whole map and straight shot duelling mode, he has a great killing capacity. Although, it seems he doesn’t prefer team play as he "works alone". He is one of the most improved archers in the Tunngle Era. King could climb higher after some impressive victories over higher tiered archers in the 2012 Olympics of Conquest.
Weakness: Inactivity may make him rusty at the class.
4 - Daro (Empire) NEW ENTRY
An elite archer from the old KOTT clan, Daro has a very good long range and medium range game. He is a beast in the whole map mode but he is untested in the straight shot game. He has a good 8vs8 game and he is very well trained by Xantore. Big killing capacities and dominates everybody who's below him. He could participate in the 2012 Olympics to show his straight shot skills!
Weakness: Few.
5 - Beleg (VaLaR) NEW ENTRY
His archer has improved greatly in a short amount of time. The leader of the VaLaR clan has unbelievably good straight shot skills. He won over Suzda once in a very close match (10-9). He is one of the best straight shot and 8vs8 archer with amazing accuracy. He is untested in whole map duels but probably he is beast. His long range game is almost on a tier I level, he's excellent in both ranges though. Nearly perfect teamwork and terrain knowledge, some matches in the 2012 Olympics could really help him to climb higher. He will be clearly a favourite.
Weaknesses: Maybe lack of experience in the whole map duelling mode.
6 - Morgoth (Empire) NEW ENTRY
Has an insane close range game, perhaps one of the best. Very good long range game makes him a dangerous enemy. He has strong 8vs8 abilities, perhaps not as good as in duelling mode. He is a powerful force in straight shot mode. His whole map is already beast due to his great accurate shots. Morgoth is chiefly known as a warrior.
Weaknesses: Few.
7 - Demonlord (TacTic) NEW ENTRY
Demonlord hasn't got a great close range game but he’s still an amazing archer! He uses terrain extremely well and he using genius spots while using teamwork with his clan. Highly experienced, he is capable of 0 deaths or just very nice k/d ratios because of his careful play and he has a great long shot game. Genius archer. Untested in archer duels, he could climb higher if he would show his duelling skills in the 2012 Olympics.
Weaknesses: Few. Maybe face-to-face situations vs top archers.
Tier III
Tier III archers will be noticeably superior to general players and excel as elite shots even about tier IV bowmen. Capable of routinely topping their team in scoring, these are all stand out, game winning archers and an asset to any clan team they join. They possess notably increased shot accuracy and close rage ability when compared to tier IV archers and will have stronger terrain skills. Proficient in every mode they may have just a single weakness or a general lack of experience that holds them back from the higher tiers. That said, on a good day a tier III ranked player will score some impressive kills on a tier II archer. In the Olympics you can expect all of these archers to challenge, usually reaching second round or quarter final positions.
1 - Lhii (TacTic) NEW ENTRY
Underrated beast leader of TacTic. Strong long shot, great close range game and suprising duelling abilities. He has had victories over top archers in straight shot mode what wake a lot of people's attention. Good positional play and terrain usage. Plays archer very rarely. Could climb higher after a nice show in the 2012 Olympics.
Weaknesses: Few. Lack experience with the archer class.
2 - Turin (VaLaR) NEW ENTRY
Perhaps the best team archer, Turin is like most VaLaR players; he likes teamwork. He has an insane long range game and positional play. Very good team playing, he is capable of defeating anyone if he uses teamwork with his mates. A player of the "Old-Tunngle Era" with a lot of experience, he has beast duelling abilities shown by defeating Beleg in straight shot mode. Untested in whole map, he could climb higher after participating in the 2012 Olympics.
Weaknesses: Few. Weaknesses with the whole map mode.
3 - Laiebi NEW ENTRY
An improving archer who was from the EA days, Newton has learned a lot about the class while he was playing for PSX. Untested at duels, he lost vs Raj once in straight shot mode. His good 8vs8 game makes him a very fine archer. He has large killing capacity & massive accurate shots most of the time. Good terrain knowledge and team play.
Weaknesses: Few. Still learning how to duel.
4 - Joppi (Empire) NEW ENTRY
An archer legend, Joppi was the best archer on the PS3 system. He makes great use of the class in a clan war with excellent position and team play. Has a formidable long range game and accuracy, Joppi lives in a time zone which makes him not available in the busy 8vs8 hours. He plays usually when the 70% of conquest players are sleeping already.
Weakness: Not seen enough to judge.
5 - Killashot NEW ENTRY
A very famous archer beast, Killashot has one of the biggest killing capacities in the game of Lotr Conquest. He's a formidable archer; he has deadly and very accurate shots from long range, beast shotguns in close range and has amazing terrain knowledge. He can use the terrain so well, that he is capable of reaching even a 40-0 score or even better. Although he hasn't played lately and he’s got worse, he still deserves this place for being such a great archer for a long time.
Weakness: Plays too few, what makes him getting worse day-to-day.
6 - Killercrazy (PSX) NEW ENTRY
One of the best archers in the 8vs8 modes, Crazy has an insane killing capacity and great accurate shots. His shotgun spreadshots are just amazing. He can easily take down everyone on the battlefield except the archers of the higher tiers. Untested in duelling modes (if I remember correctly,) this is what makes it harder for him to climb higher up in the tiers. Hasn’t been seen for a while, perhaps he has stopped playing. He could climb higher if he’d play more and win some duels over higher tiered archers.
Weakness: He could get weaker due to inactivity.
7 - Raj (PSX) NEW ENTRY
A hugely improved archer, he's a player of the Tunngle-Era and a nice archer of the PSX clan. Raj has had some surprising scores in whole map and straight shot duelling modes against even tier II and tier I archers. He looks like a duelling archer with a very good long range game and quite good team work. He can make some really surprising shots. His worst performances are mostly in 8vs8. He's a beast but still capable of losing against higher tiered archers. (in 8vs8 mode) He could climb higher if he gets some more victories and if he improves in 8vs8 games.
Weaknesses: He lags a lot. He also has a lack of experience.
8 - Darklion (Empire) NEW ENTRY
A great archer with a lot of experience, he has top shooting abilities, excellent straight shot skills and amazing whole map knowledge. Losses against Suzda and Angelus may have disappointed him, but he is one of the best archers with great 8vs8 play. He has beast abilities in both ranges and a nice moving style. He's the winner of the 8 man archer tournament of Morgoth. If he would watch a bit less of ponies he could climb higher.
Weakness: Always fails to get up quickly.
9 - Rampage (eQ) NEW ENTRY
An old player of the eQ clan. Rampage has a very good long range and medium range game. His killing capacity is very high, and he can suprise even the top archers. He's capable of making a real "rampage" if he takes the archer class. Untested at duels, he plays mostly as a scout. He could improve and climb higher by taking part in the 2012 Olympics.
Weaknesses: He can make a bad performance in the HTDM modes. Perhaps lack of experience.
10 - Merlin NEW ENTRY
He has a lot of experience in this game, a great archer with strong accurate shots from every range. Merlin is a dominant archer using wise spots to reach nice k/d ratios. He is very knowledgeable about the class, but he just simply hasn't played enough yet to defeat the top archers. His shots are excellent but he probably doesn't have the fast reflexes and skills compered to higher tiered archers. If he wins some matches in the 2012 Olympics he could climb much higher.
Weakness: Slightly less dominance against top archers.
11 - Rikimaru (TacTic) NEW ENTRY
Rikimaru's archer has improved a lot. Although he is a warrior player, he shows a strong long range game and nice shotgun spreadshots. He has a decent straightshot and decent whole map ability and he is one of the best tier III archers in the 8vs8 modes. Could climb higher after some victories in 2012 Olympics.
Weakness: Still learning to duels.
12 - Glorfindel (VaLaR) NEW ENTRY
An elite archer in the Tunngle-Era, he has improved a lot since he learned the shotgun spreadshot. He has a strong long range and close range game. A victory over Beleg has proved his straightshot skills to be good. He can score some impressive kills even on the tier II archers. He learned a lot of good shooting spots from his mates, I'm guessing he will use those spots wisely. He has a high chance to improve and climb higher if he continues to play the archer class. Glorfindel could climb higher after some nice & impressive victories over higher ranked archers.
Weakness: Lack experience with archer, due to he was a mage before.
13 - Gwindor NEW ENTRY
He is a beast. Gwindor has a very strong 8vs8 game above all in HTDM. In the HTDM modes Gwindor is capable of defeating even tier II archers. He's untested at duels. He uses the class rarely but he still improving day-to-day. A nice performance in the 2012 Olympics would help him to climb higher.
Weaknesses: Lack of experience with the archer class. Not as strong with regular classes as with heroes.
14 - John is George (PSX) NEW ENTRY
A veteran archer from the EA days. John is a good team player and his shotgun spreadshot has improved a lot. He's a good close-range and medium-range archer. He have big chance to win his first 2-3 matches in the 2012 Olympics. John improved a lot lately. He could climb higher if he would continue his rampage in 8vs8 games.
Weakness: Lag from Australia may hurts his long range game and accuracy.
15 - Norq (TacTic) NEW ENTRY
Strong long range game, has a quite good positional play. A skilled archer of TacTic clan even if he quite rarely uses it. Looks like he has some very good accuracy skills.
Weaknesses: Not seen enough to judge.
16 - Royalty (VaLaR) NEW ENTRY
His archer has immensely improved during the last few months. Royalty has had some impressive victories over Raj, Mayhem and Rikimaru in the archer cup. Untested in whole map mode. He has fine skills in 8vs8. Some more victories over (at least) tier III players would help him to climb higher.
Weakness: Lacks killing capactiy of tier I and tier II archers.
17 - Artem NEW ENTRY
As with Frodosam, whom he beats here, Artem is a very vocal anti-archer player. Deciding to pick up the bow a few months ago he quickly developed a strong longshot and learned good map positioning skills to challenge even the best players with his archer. Capable of topping the scoreboard with extremely impressive k/d ratios even in games packed with skilled players, Artem is a powerful force. While he didn’t enter the 2011 archer event he has every chance of upsetting established players and progressing to the end stages of the 2012 Olympics event. In order to maximise his chances here he’ll need to work on his duelling game.
Weakness: Still have to learn in duels.
18 - Frodo (TacTic) NEW ENTRY
Long term anti-archer player Frodosam started to pick up the class a few months ago under the guidance of TacTic leader Taco. Making remarkable progress for someone new to the bow he quickly mastered the shotgun spreadshot to become a dangerous force on the battlefield. Frodosam is an aggressive archer that prefers a straight fight to any cover-based game. He possesses a strong mod-range game and is capable of surprising even top players in a straight fight. In the 2011 Olympics he upset -=TLF=-Gregor before bowing out to Angelus in the quarter final.
Weakness: Lacks terrain knowledge with archer.
19 - Hidden (TacTic) NEW ENTRY
Since joining TacTic clan Hidden’s game has improved to the point where he’s a definite threat with the bow. While he wasn’t around to enter the 2011 Olympics, if he continues to work on his game he could prove a threat in the 2012 event. Hidden is relatively a relatively unknown commodity in the world of LOTR making it difficult to assess his skills. He would do well to develop his duelling game, perhaps training with fellow TacTic members in the whole map mode or challenging for the archer cup.
Weaknesses: Lacks experience and killing capacity when compared to higher ranked players.
20 - Bloody (PSX) NEW ENTRY
Bloody is a relatively recent edition to PSX, he has made a promising start to his time in the Tunngle era Conquest after returning from the EA days. His archer is a force to be reckoned with, posting some impressive scores and using terrain well to dominate weaker players. After learning the basics of each class with remarkable ease he’s done well to become a promising multiclassman and is a likely candidate for clan war selection. If Bloody takes more time to develop his whole map duelling and straight shot game he could become a serious contender to move higher on these rankings.
Weakness: Bloody lacks the killing capacity of higher ranked archers and is unlikely to be as effective against top players.
Tier IV
A tier IV archer is a skilled bowman and will achieve a positive k/d ratio in almost every game. Capable of occasionally topping the scoring for their team, these guys are strong players, perhaps with a chief proficiency in another class. They might not be practised in the finer points of archer arcana and may lack the aiming technique of higher tiered fighters but they are fine shots and possess better than average knowledge of terrain. If alone, they will struggle to bring a skilled mage and warrior down but with team support they become a lethal presence not to be underestimated.
1 - Will9113 (Empire) NEW ENTRY
As co-leader of BLINCO you would expect ranged weponary be beyond Will, but in the lead up to the 2011 Olympics he began practicing with the class in preparation for the archer event. Suprising many with his long shot accuracy, Will showed himself to be an impressive bowman, socing many kills against higher tiered players. Will is a very courageous archer, unfraid to stand out in the open and attack his enemies face to face. While this style leaves him rather exposed, more often than not he will land the killing shot before his opponents con counter. While ultimately he had to drop to drop out of the Olympics due to losing his connection, with a little more pracice he could be a threat in the 2012 event.
2 - Sectorjam (PSX) NEW ENTRY
Most known for his mage class, the player formely known as Scandinavian Fox has recently joined the Tunngle community After honing his craft os the PS3. Sectorjam has quickly adapted learning the shotgun spreadshot from his PSX clan mates. While he perhaps lacks the experience and tactical awarness of the highertiered players he posseses probably the strongest killing capacity of all tier IV archer and could be a candidate for swift promotion. While he achives strong scores when team ballance favours him, Sector needs to prove his abality when his back is to the wall. As is is he's a dangerous foe and few will wanna draw him if he decides to enter the Olympics.
3 - Hurin (eQ) NEW ENTRY
After a successful first round qualifying match against Eamane, Hurin would eventually lose to Eonwe in qualifying final of the archer Olypics. Despite this he played well and impressed many with some strong longshots. While his terrain usage and movement patterns ned some work, Hurin is a skilled bowman capable of impressive k/d ratios. In the duelling enviroment he's not an easy draw for any tier 3 archer, although he ramains ralatively untested in the straight shot mode. After suprising many with a strong Olympics run with many classes, Hurin will be hopeing to improve further as the year progresses.
4 - Pedros (TacTic) NEW ENTRY
A core member of the Tunngle Era, he has a lot of patience and he will continue playing even after a lot of losses. Though, Pedros has improved a lot since he started playing. Previously he was in the Empire clan and trained there and at the moment TacTic is training Pedros. He is not really playing the archer class all the time but he is on the way to being an excellent archer.
5 - Ding dong (VaLaR) NEW ENTRY
Ding Dong is a new player to conquest. He joined VaLaR and he improving quickly. Ding has a good team play and he can reach positive k/d ratios. He could get more kills and less deaths if he wouldn't chat all the time and he would focus only to the game. I think he will improve much in the near future especially after he learned the shotgun spreadshot!
6 - Uri Sansa (PSX) NEW ENTRY
While he's primarily known for his mage class, PSX multiclassman Uri Sansa is quite at home with the bow . Having narrowly failed to qualify for the 2011 archer Olympics, losing in the tiebraker, Uri has improved his learning better movement patterns. While he perhaps lacks of killing capacity of the higher ranked players, Uri can hold his own in whole map duels and will test even top players with his combination of fearless aggression and an accurate mid range game. With more practice it's likely that Uri could push on up to tier 3 and this will surely be his goal in 2012 aling with avenging his Olympic defeat.
7 - Arni Ramone (PSX) NEW ENTRY
Uri Sansa's younger brother Arni Ramone is one of the most improved players on Conquest. Competing well in every event in the 2011 Olympics, his accuracy with the archer improves on daily on daily basis. As arni gains experience with the class his movement patterns and terrain knowledge have also developed, allowing him to suprise archers ranked far higher tham himself, with some well placed fire cricitals. While he was forced to withdraw from last year's Olympics due to time concstraints, this year will see him keen to progress past the qualifying stages and pu together a run in the main tournament. arni has almost unlimited potecial.
8 - Lilmoe (TacTic) NEW ENTRY
One of our two regular Australian players, Moe coped well with ferocious lag to be one of the most underrated archers in LOTR. While his playing hours mean that he's not well known to many european players, Moe can be found in many smaller games during the quiet hours of the server. Because if this, he's particulary dangerous in fights with two or three opponents on each side adopting a suppéorting role and helping his team achive victory. While he lacks the killing capacity and longshot accuracy of the top players one of the most improved archers over the last few months. With his new allegiance to TacTic clan, look for Moe to make his mark on these boards in 2012.
9 - Dex NEW ENTRY
Clanless and alone, Dex joins the leaderboards this update after some hard fought archer matches with The Anti-Spreaders. While he doesent excel at any particular aspect of the game, Dex is a solid archer and will quickly despatch those who let their concenration lapse. His rugged determination and courage are a credit to his character. His game could improve hugely were he to learn the shotgun spreadshot and develop his terrain and map awareness. As it is he can often be caught unawares by craftier bowmen. A support archer primarily, Dex will do well to practice his technique against mages and warriors as he sometimes has a problem against these classes.
10 - Ankarnamir NEW ENTRY
A newcomer to the world of LOTR Conquest. While initialy he could become flustreted when facing archers as an another class, Ankarnamir has begun to gain some experience with the class himself, where he's proven himself a decent shot capable of suprising players not accustomed to seeing him with a bow. If he countinues to play regulary, Ank should aim to enter 2012 Olympics where he has a good chance of progressing past the qualifying stages. Look for him to climb higher as the year progresses.
11 - Eamane (PSX) NEW ENTRY
Eamane
Gilraen's sister Eamane had impressive outing in her first every archer duel, losing to eQ. Hurin in a qualifyinng rounds of the Olympics. Although she was defeated in this match, Eamane put up some nice shots and showed some promise for future development. Not her first choise of class, her archer lacks the movement strategies and terrain knowledge and map awareness.
12 - Gilraen (PSX) NEW ENTRY
Altought archer is not her first choise, Gilraen is improving with the class. When the game necessitates it she's capable os picking up the bow and scoring a few accurate longshots, putting an end unsuspecting enemies. She works best in team environments where she can fight as a support archer, helping her team defend an important base or slowing enemies down with poison. Relatively untested in duelling enviroment, Gilraen could ascend these leaderboards with a little more practise. It could be a goal for her to enter the 2012 Olimpics.
Many thanks to:
Darklion (helping in compilation of seeds)
Glorfindel (helping in grammar)
Special many thanks to Hidden (helping in grammar).