Post by Admin on Feb 27, 2010 21:56:01 GMT -5
Chaos Theory:
xXStrider
ouphe
Pookz-
grad22au
god_of_war-57
willf_28
Ordo_Ab_Chao58
chewie02
The Spartans:
BRAVE_LAWRENCE
Assassin-Ezio_
Angelus253
SCANDINAVIAN_FOX
Enrique_Ronaldo
angel4-laveyera
Reburne
biffaTW
turbokidz (sub)
KiddSpeedy (sub)
merlin1991 (sub)
Time: 6 - 8 PM EST.
Date: February 27, 2010
Match stipulations:
- No heroes in any mode. If the hero enters the match and influences the match in any way, then the overall results of the match are invalidated (unless the offending team loses). Further infractions result in immediate round (not war) loss.
- All glitches of any kind are banned (this includes out of maps)
- In pellenor TDM both the Oliphaunt and the ents are banned and cannot be moved from their original positions.
Banned Stage List
Minas Tirith- Conquest
Pellenor Fields- Conquest
Helm's Deep - Conquest
Mines of Moria- TDM
Isengard- TDM
Shire- CTR
Pellenor Fields- CTR
Chat Rules
One main chat will hold the 16 players participating in the current game. It is THE CLAN LEADER'S responsibility to ensure that his entire clan is in the chat. Any infractions caused by a member not in the chat will still count against you. You may have a separate chat open for your own clan's use if you want.
Do not enter any server until it is announced in the chat. When in the server, DO NOT join a team until instructed to in the chat. This allows for disputes to be settled and substitutes to be put in. If you join the game, then the Warm-Up starts, and the game clock will start winding down.
If the match has started due to people entering the server and no one in the chat is telling everyone to stop playing, then the match will begin as soon as the warm-up is over. This happens whether or not your whole team is ready. However, if your team does start when people in the chat are telling you to stop, the match result is invalidated. Continued breaking of this rule will lead to disqualification of the team and loss of that "mode" (not the whole war)
Final score(s):
Match 1: Conquest - 2-0 [CT]
CT: 1000, Spartans: 296 (Isengard)
CT: 1000, Spartans: 328 (Mines of Moria)
Match 2: CTR - 2-0 [CT]
CT: 3, Spartans: 0 (Pelennor Fields)
CT: 3, Spartans: 0 (Mines of Moria)
Match 3: TDM
N/A
Chaos Theory d. The Spartans
xXStrider
ouphe
Pookz-
grad22au
god_of_war-57
willf_28
Ordo_Ab_Chao58
chewie02
The Spartans:
BRAVE_LAWRENCE
Assassin-Ezio_
Angelus253
SCANDINAVIAN_FOX
Enrique_Ronaldo
angel4-laveyera
Reburne
biffaTW
turbokidz (sub)
KiddSpeedy (sub)
merlin1991 (sub)
Time: 6 - 8 PM EST.
Date: February 27, 2010
Match stipulations:
- No heroes in any mode. If the hero enters the match and influences the match in any way, then the overall results of the match are invalidated (unless the offending team loses). Further infractions result in immediate round (not war) loss.
- All glitches of any kind are banned (this includes out of maps)
- In pellenor TDM both the Oliphaunt and the ents are banned and cannot be moved from their original positions.
Banned Stage List
Minas Tirith- Conquest
Pellenor Fields- Conquest
Helm's Deep - Conquest
Mines of Moria- TDM
Isengard- TDM
Shire- CTR
Pellenor Fields- CTR
Chat Rules
One main chat will hold the 16 players participating in the current game. It is THE CLAN LEADER'S responsibility to ensure that his entire clan is in the chat. Any infractions caused by a member not in the chat will still count against you. You may have a separate chat open for your own clan's use if you want.
Do not enter any server until it is announced in the chat. When in the server, DO NOT join a team until instructed to in the chat. This allows for disputes to be settled and substitutes to be put in. If you join the game, then the Warm-Up starts, and the game clock will start winding down.
If the match has started due to people entering the server and no one in the chat is telling everyone to stop playing, then the match will begin as soon as the warm-up is over. This happens whether or not your whole team is ready. However, if your team does start when people in the chat are telling you to stop, the match result is invalidated. Continued breaking of this rule will lead to disqualification of the team and loss of that "mode" (not the whole war)
Final score(s):
Match 1: Conquest - 2-0 [CT]
CT: 1000, Spartans: 296 (Isengard)
CT: 1000, Spartans: 328 (Mines of Moria)
Match 2: CTR - 2-0 [CT]
CT: 3, Spartans: 0 (Pelennor Fields)
CT: 3, Spartans: 0 (Mines of Moria)
Match 3: TDM
N/A
Chaos Theory d. The Spartans