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Post by BulgarianMenace on Jan 12, 2010 16:50:43 GMT -5
I don't see that there's such a great distinction between "precision" and "general accuracy."
The same strategies used in an archer 1v1 (against any class) can just as easily be applied to 8v8 scenarios. Tell me one time you don't want to get a headshot in an 8v8? Or if I must be more specific, when don't you want to hit another archer with poison if that is indeed the most effective way of killing them? Or attempt to set up for multishot kills on mages? Or indeed any other tactic related to "knowing hoe your class kills enemies."
Ultimately archer 1v1s test the same attributes necessary for success in an 8v8: speed and accuracy, as well as knowing how to manage your special arrows.
The only argument for archer 1v1s not being very indicative of skill is the potential for camping in very advantageous spots (playing without respawns). However, I have previously listed several possible solutions to this dilemma.
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Post by Joppi on Jan 12, 2010 17:03:16 GMT -5
I don't see that there's such a great distinction between "precision" and "general accuracy." The same strategies used in an archer 1v1 (against any class) can just as easily be applied to 8v8 scenarios. Tell me one time you don't want to get a headshot in an 8v8? Or if I must be more specific, when don't you want to hit another archer with poison if that is indeed the most effective way of killing them? Or attempt to set up for multishot kills on mages? Or indeed any other tactic related to "knowing hoe your class kills enemies." Ultimately archer 1v1s test the same attributes necessary for success in an 8v8: speed and accuracy, as well as knowing how to manage your special arrows. The only argument for archer 1v1s not being very indicative of skill is the potential for camping in very advantageous spots (playing without respawns). However, I have previously listed several possible solutions to this dilemma. I'm only speaking about archer v archer 1v1s, other classes vs the archer isn't a debate I'm too interested in. There's a huge difference between precision and general accuracy as it pertains to 1v1s vs 8v8s. In a 1v1, headshots should not even be considered unless the enemy is on the ground from a fire arrow. The winner is the one who hits with the fire arrow first, with almost no exceptions. In 8v8s, the archer should almost always (except in situations very similar to 1v1 situations, or in certain support situations) go for headshots. So, the skills are widely different. The only "accuracy" tested in 1v1s is getting the crosshair near enough to your opponent that your fire arrow will knock him over. That isn't hard at all. In 8v8s, you actually have to aim in the zoom and fire the arrow while compensating for a lot of things that aren't as prevalent when hip-firing a fire arrow. "Speed" you can make an argument that 1v1s test, but speed doesn't make an archer, it just makes good archers great. The point is, I can easily win an archer 1v1 without using most of the important skills that an archer needs to succeed in 8v8. The archer 1v1 is literally this: fire arrow to knockdown, poison arrow to damage, headshot on get-up, 1-0, rinse, repeat. This is, of course, a tactic that can be applied to 8v8s, but I can be a completely shitty archer in 8v8 (can't lead for shit, terrible zoom accuracy in general, and have no idea how to dodge enemy attacks), but still do very well in 1v1s.
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Post by BulgarianMenace on Jan 12, 2010 17:11:10 GMT -5
well, in my (admittedly limited) experience with archer 1v1s, it's rarely 2 people just standing in an open field shooting at each other. People realize the effectiveness of fire to poison, and use cover. When cover is added to the equation, going for headshots becomes a more attractive proposition, as you have people popping out for a split second to try to bait those fire/poison arrows, and if they miss then what? Headshots.
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Post by Joppi on Jan 12, 2010 17:32:43 GMT -5
well, in my (admittedly limited) experience with archer 1v1s, it's rarely 2 people just standing in an open field shooting at each other. People realize the effectiveness of fire to poison, and use cover. When cover is added to the equation, going for headshots becomes a more attractive proposition, as you have people popping out for a split second to try to bait those fire/poison arrows, and if they miss then what? Headshots. I'll admit that that's a better situation, but I don't think headshots are really necessary even in that situation. It's still easier for the archer to knock over or poison the enemy's feet than it is to hit the head, and it's preferable too considering that, as long as the fire arrow doesn't knock the archer back into cover, the archer's death is assured, whereas a headshot (unless it's poison or fire) only gives them less health. The archer still needs to hit him one more time to get the kill. In that situation, I'd be bluffing in order to hit him with a fire arrow, not a headshot (though, I could combine them if I was feeling lucky). Still, I don't think that even a situation like that fully tests the variety of skills involved in shooting in an 8v8 game. It tests some of the core skills, but not in the same ways as an 8v8 does.
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Post by viking56 on Jan 12, 2010 17:34:14 GMT -5
I can see some value in 1v1's some ppl like them like cash and BM, i don't care for them is all
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Post by Willf_28 on Jan 12, 2010 17:41:17 GMT -5
Yea I agree with vike. I really get bored of 1v1s. Everytime I have been in 1v1 I start to get bored.
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Post by straightcash5 on Jan 12, 2010 18:30:42 GMT -5
i think they are good practice for mages and warriors, archer joppi already covered that good enough, now scout is great to test your melee skills, but in 1v1 there's not to many stabs, so it's not really using all of there skills
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Post by viking56 on Jan 12, 2010 21:57:10 GMT -5
i would like a 2v2 or 3v3 for practice i think then as a team each side could learn how to work together
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Post by grad22au on Jan 13, 2010 17:11:24 GMT -5
thatd b more fun than a 1v1 v. i think each person shuld play a dif class tho.
i wonder who'd win: a mage and scout or a archer and war. i think this wuld b the most fair.
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Post by BulgarianMenace on Jan 14, 2010 0:51:13 GMT -5
archer and warrior, not even close.
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Post by viking56 on Jan 14, 2010 15:22:34 GMT -5
maybe 4v4 one of each class, we should try it in public server sometime
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Post by grad22au on Jan 17, 2010 13:30:36 GMT -5
ya v thats gd idea, wuld b alot of fun.
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xxpacifist
Bill the Pony
I was once man, now beast.
Posts: 31
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Post by xxpacifist on Feb 16, 2010 19:30:53 GMT -5
yes, would be interesting
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