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Post by ALM1GHTY_AMACED on Nov 22, 2010 16:37:34 GMT -5
Ok BM I'll put you as a maybe............
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Post by Mithrand!r on Nov 22, 2010 19:16:30 GMT -5
I warn that i may become a little late if it is at 8pm, i´ll do my best but ill probably be available only at 8:15/8:30 so if i don´t appear at the moment don´t dispair ;P
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Post by ALM1GHTY_AMACED on Nov 23, 2010 0:09:24 GMT -5
We will be playing the same maps just like the last console vs pc match
Conquest Osgilath Capture The Ring Mount Doom(3): Hero tdm Minas Morgul (50): Team dm Weathertop (50):
post your suggestions for the rules
1 match each for pc and console rules
console: no rules??
pc 1 mage 2 archer?? (pls allow rolling scouts because there is now way you could stop somebody used to rolling that is their first line of defense)
ok just post your rules and I will edit it.
If you guys want to have no hero rule then we can pick new maps just debate whatever you have in mind guys we have until thursday for this debate.......
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Post by ALM1GHTY_AMACED on Nov 23, 2010 0:45:42 GMT -5
This is a nice rule that joppi and BM had for the last clan war of ps3 if you guys want this rule just debate it.....
Format
The bracket will be double elimination, best 2/3 games for each mode, and whoever wins 2 of the modes wins the set. If one team wins two modes in a row, the third is not played. It will be best 3 out of 5 games per mode for grand finals. Seeding will be based on clans W/L records, since having pools would take way too long.
Each clan will strike one mode, and the remaining one will be the first mode played (ex. DA strikes ctr, TM7 strikes conquest - only tdm is left so they play tdm first). Further modes will be chosen by the team who lost the last mode.
The first stage in each mode will be the first legal stage in the EA server rotation. Further stages will be chosen by counterpick, which means that the losing team chooses another legal stage which has not yet been played on that will be played next. Stages between will be "skipped" by the losing team winning without any resistance (obviously, this win does not count).
For the first game which team is good and which is evil will be decided by a coin flip prior to the match and posted under "Game [#] Details" on the bracket. After that the losers of the previous game will choose what side they want.
If one of your members disconnects in the middle of the battle, the battle goes on as usual, but no additional matches will be played until your team has a full 8 members (unless the down-team agrees to play on).
Game Rules
- No heroes in any mode. If the hero enters the match and influences the match in any way, then the overall results of the match are invalidated (unless the offending team loses). Further infractions result in immediate round (not war) loss.
- All glitches of any kind are banned (this includes out of maps)
- In pellenor TDM both the Oliphaunt and the ents are banned and cannot be moved from their original positions.
Banned Stage List
Minas Tirith- Conquest Pellenor Fields- Conquest Helm's Deep - Conquest Mines of Moria- TDM Isengard- TDM Shire- CTR
Chat Rules
One main chat(tunngle chat?) will hold the 16 players participating in the current game. You may have a separate chat open for your own team's use if you want.
Do not enter any server until it is announced in the chat. When in the server, DO NOT join a team until instructed to in the chat. This allows for disputes to be settled and substitutes to be put in. If you join the game, then the Warm-Up starts, and the game clock will start winding down.
If the match has started due to people entering the server and no one in the chat is telling everyone to stop playing, then the match will begin as soon as the warm-up is over. This happens whether or not your whole team is ready. However, if your team does start when people in the chat are telling you to stop, the match result is invalidated. Continued breaking of this rule will lead to disqualification of the team and loss of that "mode" (not the whole war).
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Post by ALM1GHTY_AMACED on Nov 23, 2010 1:38:56 GMT -5
Any frh or tlf who wants to participate to represent their clan? gothmog and alexorion are you guys playing if not then you can send one of your clan mates to play but please sign them up.....
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Post by morgoth on Nov 23, 2010 3:41:18 GMT -5
lests do the clear sets..., and thats shoulda be clearer
TIME/DATE:
-Friday the 28th of november
-6 pm gmt+1? tell the exact one?
SETTINGS:
-8 vs. 8
-cnqreboot server
RULES:
-No Glitching -No trolls or ents and oliphants on Pellenor TDM -No heroes in any mode.
BANNED STAGES: Minas Tirith- Conquest Pellenor Fields- Conquest Helm's Deep - Conquest Mines of Moria- TDM Isengard- TDM Shire- CTR
MAPS: this shoulda be an clear way where 2 modes and maps choose console, and next 2 modes and maps choose pc. Each map is played 2 times with team changing
-- The buffer?? eh nvm not needed even - 1st Map, console choose map and mode. CONSOLE- good, PC- evil -1st Map, same like the previous one with changed sides, CONSOLE- evil, PC -good - 2nd Map, (you can choose the same mode, but not the same map, if u change mode, u can use same map) CONSOLE - good, PC- evil - 2nd MAp - same like previous one with changed sides CONSOLE- evil, PC -good - 3rd Map - pc chooses the mode and map, CONSOLE - good, pc evil - 3rd map - same like the previous one with changed sides, CONSOLE - evil, pc good -4th map - pc chooses the mode and map, CONSOLE - good, pc evil -4th map - same like the previous one, CONSOLE - evil, pc good
This shoulda be an easier style
SCORING:
-Whoever wins most maps (shoulda be easier)
VICTORY POINTS: lets do the same like they were: ctr-3 tdm-50 cnq-1000
TEAMS: CONSOLE: 1. 2. 3. 4. 5. 6. 7. 8.
PC: 1. 2. 3. 4. 5. 6. 7. 8.
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Post by John_is_George on Nov 23, 2010 4:55:56 GMT -5
and my i ask why there is banned certain stages. All stagees should be allowed
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Post by morgoth on Nov 23, 2010 5:08:40 GMT -5
ima its good idea, shire ctr, there are hobbit archers which are better than isengard's, and hobbits have hill. Helm's Deep CQ - evil has worse side and there arent same chances on win. Mines of Moria TDM - this really i dunno, amaced explain plz, same for pellenor cq. Isengard TDM- spawns, postions, evil has better, can camp well.
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Post by Angelus on Nov 23, 2010 6:08:15 GMT -5
and my i ask why there is banned certain stages. All stagees should be allowed some maps are unbalanced.
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Post by Istari on Nov 23, 2010 6:16:55 GMT -5
Mine of Moria TDM : good respawn on the hill. Pellenor conquest : good can conquest 2 points at the beginning and evil only one.
Well it's kinda good idea, let's see if people accept.
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Post by |BLOD|Frei(rus) on Nov 23, 2010 9:23:03 GMT -5
accepting morgoth's suggestion. But make it earlier with time. Smth like 5 pm gmt?
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Post by |BLOD|Durin on Nov 23, 2010 9:36:50 GMT -5
5 is way too early!
I liked the one last time 19:00 (+1) right? That would be perfect.
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Post by ALM1GHTY_AMACED on Nov 23, 2010 11:52:27 GMT -5
ima its good idea, shire ctr, there are hobbit archers which are better than isengard's, and hobbits have hill. Helm's Deep CQ - evil has worse side and there arent same chances on win. Mines of Moria TDM - this really i dunno, amaced explain plz, same for pellenor cq. Isengard TDM- spawns, postions, evil has better, can camp well. The team that gets the top of the hill in mines of moria usually wins and good team has a spawn point there.... With pellenor conuest no problem if it will not get banned.....
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Post by ALM1GHTY_AMACED on Nov 23, 2010 11:57:00 GMT -5
So can we just make 1 rule or we have to play console rule then pc rules
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Post by [ROJOES]ronjons on Nov 23, 2010 12:24:31 GMT -5
and my i ask why there is banned certain stages. All stagees should be allowed all maps all modes x2 a true monster. Over 60 odd maps. Poss 30 hours play time. Sleep is 4 cowards
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