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Post by redwurd on Feb 21, 2010 14:09:11 GMT -5
You're assuming my presumption BM, I did not state that the Clan that has more mages is at an advantage. Just that not having an established set of rules regarding the limit of mages will result in a lot of chaos.
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Post by BulgarianMenace on Feb 21, 2010 14:18:17 GMT -5
Sentences like
"The game can be won or lost in that time."
and
"Clan A is feeling confident because they have a substantial lead and stay with the same number of mages."
and
"to not Madge spam, and can cost you the game"
all imply that # of mages plays a deciding role in who wins.
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Post by straightcash5 on Feb 21, 2010 15:51:37 GMT -5
well if yours or any clan needs 4 mages to win a battle, they should try learning new classes. i mean really, 4? thats half of a team, there's 4 classes. and if there is no limit, i'm sure some clans will have 4 to 6 mages with the rest being archers, and that will just lead to the other team switching to 4 to 6 mages, and then everyone ends up accusing each other of mage spam, which has already happened. i don't see how you can agree with bm crusader when you just said you couldn't play warrior because of all the firewalls everywhere, no mage cap leads to arguing, people switching from what they really want to play and not as fun of a battle. in battles where there has been a mage cap, there is never no arguing over it and people tend to have more fun. but like i said, no mage cap will lead to arguing and alot clans mage spamming.
you could at least let each clan place a vote on rather or not there should be one.
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Post by jenaez on Feb 21, 2010 16:27:41 GMT -5
Killing 8 mages clusterfucking is really easy, you only need 2 mages 2 archer and 1 scout/warrior in less than 10 sec they are all dead, in the moment they put down their shields they are easy prey, and if the mages dont use clusterfuck is easier, 1 elite warrior can kill 3 elite mages 1 by 1, and in some map like the shire 1 mages+ 2 trolls destroy the clusterfuck, so mage spam is a shity strategy, theres alot of more strategies to kill mage spamers that are only some examples
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Post by Crusader_878 on Feb 21, 2010 18:57:51 GMT -5
well if yours or any clan needs 4 mages to win a battle, they should try learning new classes. i mean really, 4? thats half of a team, there's 4 classes. and if there is no limit, i'm sure some clans will have 4 to 6 mages with the rest being archers, and that will just lead to the other team switching to 4 to 6 mages, and then everyone ends up accusing each other of mage spam, which has already happened. i don't see how you can agree with bm crusader when you just said you couldn't play warrior because of all the firewalls everywhere, no mage cap leads to arguing, people switching from what they really want to play and not as fun of a battle. in battles where there has been a mage cap, there is never no arguing over it and people tend to have more fun. but like i said, no mage cap will lead to arguing and alot clans mage spamming. you could at least let each clan place a vote on rather or not there should be one. The reason I agree with BM, cash, is because I had the option of switching to a mage because there is no mage cap. Also, I don't believe that 8 mages determine the outcome of the battle, the players do.
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Post by BulgarianMenace on Feb 21, 2010 18:57:51 GMT -5
so yeah, for the last time, no mage cap.
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Post by brave on Feb 21, 2010 19:00:47 GMT -5
Killing 8 mages clusterfucking is really easy, you only need 2 mages 2 archer and 1 scout/warrior in less than 10 sec they are all dead, in the moment they put down their shields they are easy prey, and if the mages dont use clusterfuck is easier, 1 elite warrior can kill 3 elite mages 1 by 1, and in some map like the shire 1 mages+ 2 trolls destroy the clusterfuck, so mage spam is a shity strategy, theres alot of more strategies to kill mage spamers that are only some examples Yeah, but very little players understand this, and not many warriors are willing to do it.
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Post by Crusader_878 on Feb 21, 2010 19:07:30 GMT -5
Killing 8 mages clusterfucking is really easy, you only need 2 mages 2 archer and 1 scout/warrior in less than 10 sec they are all dead, in the moment they put down their shields they are easy prey, and if the mages dont use clusterfuck is easier, 1 elite warrior can kill 3 elite mages 1 by 1, and in some map like the shire 1 mages+ 2 trolls destroy the clusterfuck, so mage spam is a shity strategy, theres alot of more strategies to kill mage spamers that are only some examples Yeah, but very little players understand this, and not many warriors are willing to do it. I wouldn't say that necessarily. That scenario Jenaez is proposing has to be executed perfectly, which is nearly impossible in this game because of all the intangibles, among other things.
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Post by jenaez on Feb 21, 2010 19:08:14 GMT -5
Killing 8 mages clusterfucking is really easy, you only need 2 mages 2 archer and 1 scout/warrior in less than 10 sec they are all dead, in the moment they put down their shields they are easy prey, and if the mages dont use clusterfuck is easier, 1 elite warrior can kill 3 elite mages 1 by 1, and in some map like the shire 1 mages+ 2 trolls destroy the clusterfuck, so mage spam is a shity strategy, theres alot of more strategies to kill mage spamers that are only some examples Yeah, but very little players understand this, and not many warriors are willing to do it. Yes, but im talking about clan wars enviroment where every single player are skilled player, and for the warrionr stuff i know not to many warrior can do that but i know alot who can: Myself, daking, BM, crusader, etc Im talking in base at my experience, Elite warrior > Elite mage in 1on1 situation
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Post by Crusader_878 on Feb 21, 2010 19:11:43 GMT -5
Yeah, but very little players understand this, and not many warriors are willing to do it. Yes, but im talking about clan wars enviroment where every single player are skilled player, and for the warrionr stuff i know not to many warrior can do that but i know alot who can: Myself, daking, BM, crusader, etc Im talking in base at my experience, Elite warrior > Elite mage in 1on1 situation I agree that an elite warrior -most of the time- can kill a top mage.
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Post by brave on Feb 21, 2010 19:14:22 GMT -5
Yeah, but very little players understand this, and not many warriors are willing to do it. Yes, but im talking about clan wars enviroment where every single player are skilled player, and for the warrionr stuff i know not to many warrior can do that but i know alot who can: Myself, daking, BM, crusader, etc Im talking in base at my experience, Elite warrior > Elite mage in 1on1 situation Ya theres a few who can, Im just saying most people want the stats at the end. So they wont throw themselves in a mix, so there fellow archers and mages can mow them down. I agree with you completely, but it takes team players willing to give up some strikes for a home run. All the warriors you mentioned are smart, great players, and willing to go for a win. I agree. Its the same as many instances, 1 example? Who is willing to kill themselves to respawn at the ideal position? (Think ctr after you score & the enemy has the newly spawned ring & none of your teamates hung back to stop them). While some may be willing to do this, many have no idea, or wont risk a death stat at the end. Thats why I often question 1 vs 1's as the ULTIMATE decider of a great player. Dont get me wrong, it does tell a lot, but some of the best players are just killers, not team players.
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Post by jenaez on Feb 21, 2010 19:35:12 GMT -5
Yes, but im talking about clan wars enviroment where every single player are skilled player, and for the warrionr stuff i know not to many warrior can do that but i know alot who can: Myself, daking, BM, crusader, etc Im talking in base at my experience, Elite warrior > Elite mage in 1on1 situation Ya theres a few who can, Im just saying most people want the stats at the end. So they wont throw themselves in a mix, so there fellow archers and mages can mow them down. I agree with you completely, but it takes team players willing to give up some strikes for a home run. Its the same as many instances, 1 example? Who is willing to kill themselves to respawn at the ideal position? (Think ctr after you score & the enemy has the newly spawned ring & none of your teamates hung back to stop them). While some may be willing to do this, many have no idea, or wont risk a death stat at the end. Thats why I often question 1 vs 1's as the ULTIMATE decider of a great player. Dont get me wrong, it does tell a lot, but some of the best players are just killers, not team players. I wrote if they are together they are easy to kill, but if they dont are together is even easier, and imo an elite player have to be good in 1on1 situation and a good team player, using your same example if you spawn against a mage a you cant kill him you are giving him a easy score and if you dont know how to play in team you are gonna die easily bcuz in 2on1 your chanves to wining are practically none
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Post by Pookz on Feb 21, 2010 20:00:23 GMT -5
Depends the mode your trying to defend on mage cap.In conquest there should definitely be a mage cap since all you have to do is run in groups spamming shield wall and it would be hard for most archers/mages from stopping you to capture a point. For any other mode i could care less.I would actually prefer a group of mages in any other mode since most are so trigger happy and leave their pussy wide open.
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Post by straightcash5 on Feb 21, 2010 20:14:50 GMT -5
i agree that a balanced team can beat a team of mages, but that depends who the mages are
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Post by redwurd on Feb 21, 2010 21:18:55 GMT -5
Crusader: "The reason I agree with BM, cash, is because I had the option of switching to a mage because there is no mage cap. Also, I don't believe that 8 mages determine the outcome of the battle, the players do." The whole point is that you wouldn't NEED the option of switching to a mage if there is a mage cap in place. No, 8 mages may not determine the outcome, but we have all played this game long enough to realize that having a bunch of mages firewalling & chain lightning & healing each other is not much fun to battle with and then most of the time everyone mages up and then middle earth is awash in blue & red flames. =P
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