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Post by chewie02 on Feb 20, 2010 15:15:00 GMT -5
Hey BM, I see the brackets already set but If leglon wants in and almighty seems to have enough could they be added? It would be nice to have as many clans competing as possible.
***nevermind- seems leglon joined forces with the spartans.
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Post by straightcash5 on Feb 20, 2010 19:54:09 GMT -5
there should be a mage cap, there has already been arguing over mage spam between Brave and Legion, if there isn't one it will just lead to more arguing over it in other battles, and i'm sure most of the clans would agree.
also pellinor shouldn't be banned, i've already talked to you and joppi before about this and said why it shouldn't be banned
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Post by brave on Feb 20, 2010 20:56:30 GMT -5
there should be a mage cap, there has already been arguing over mage spam between Brave and Legion, if there isn't one it will just lead to more arguing over it in other battles, and i'm sure most of the clans would agree. also pellinor shouldn't be banned, i've already talked to you and joppi before about this and said why it shouldn't be banned I agree. I always liked the 2 per class rule. That shows a clans full skill.
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Post by Joppi on Feb 20, 2010 21:10:56 GMT -5
I think BM just forgot to actually update the rules. Most of it is copy-pasted from early posts with the rules in it.
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Post by straightcash5 on Feb 20, 2010 21:34:51 GMT -5
ok thats fine, but there really does need to be a mage cap, i think it should be 3, if a team uses 4 mages or more it makes the match less fun, there's 4 classes, no need to have half of any team all one class.
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Post by BulgarianMenace on Feb 20, 2010 23:31:48 GMT -5
No mage cap.
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Post by yash3ahuja on Feb 21, 2010 1:44:03 GMT -5
There should be a Mage cap. Or we'll end up with 6 mages 2 archers everygame. Well, something like that.
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Post by straightcash5 on Feb 21, 2010 1:55:13 GMT -5
yes there should, i guarantee if there isn't one there will be more problems after battles, there already is arguing over it. it's not about not bein able to beat a clan of mages, it can be done if you have a good balanced team, but it makes the game boring, and leads to bitching. i'm sure most clans would agree to this. i guarantee without one most clans will have 4 to 6 mages on there team at all times, especially once they start losing, you may even see a whole team of them. just dumb not to have one
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Post by BulgarianMenace on Feb 21, 2010 2:02:10 GMT -5
no mage cap
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Post by straightcash5 on Feb 21, 2010 2:04:46 GMT -5
why???
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Post by BulgarianMenace on Feb 21, 2010 2:08:35 GMT -5
because it's not a broken strategy by any stretch of the imagination.
You don't ban or limit something just because you don't like it or you find it annoying.
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Post by straightcash5 on Feb 21, 2010 2:18:02 GMT -5
ok but it's cheap, using a bunch of mages is not a difficult strategy to execute, and i'm not the only one who thinks this, i'm sure most other clans do too
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Post by TheLegendaryBroly on Feb 21, 2010 2:24:50 GMT -5
i ban Conquest
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Post by BulgarianMenace on Feb 21, 2010 2:30:14 GMT -5
lol
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Post by redwurd on Feb 21, 2010 8:50:58 GMT -5
'because it's not a broken strategy by any stretch of the imagination.
You don't ban or limit something just because you don't like it or you find it annoying"
um so ah BM by that statement you can't have any rules, all heroes, maps, lever pullings, horses & wargs, trolls & ents etc that have been banned by your rules all this time NOW have to be allowed and your rules actually are no rules? So a LOTR free for all? Let Chaos rule supreme?
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